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GigenEngine

Quick presentation

3 Months-long school assignment by groups of 3. The objective is to make an usable engine and make a demo game out of that Engine.

Installation

  • Run CMake at the root

Features

  • Scene Graph with Quaternions
  • In-Game UI (ScreenSpace & WorldSpace)
  • Skeletal Animation
  • Scripting in lua
  • Serialization
  • Physics
  • Editor
  • Shadow mapping (unfinished)

Authors