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Updating the README for 2.1.16
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Knuxfan24 committed Sep 4, 2022
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Expand Up @@ -47,6 +47,8 @@ Randomisation of various elements within '06's Object Placement (.set) files, th

* Shuffling object positions

* Duplicating enemies

A lot of the Object Placement features can be further randomised, see the Wiki for more information.

### Event Randomisation
Expand Down Expand Up @@ -87,7 +89,17 @@ Randomisation of various values within the game's scene lua binaries (.lub) file

<img src="https://raw.githubusercontent.com/wiki/Knuxfan24/Sonic-06-Randomiser-Suite/images/tab_animations.png">

Shuffling of both Gameplay and Event Animations, as well as Event Cameras; alongside being able to change the framerate of all Ninja Animations.
Randomisation of various animation elements, such as:

* Shuffling animations between states.

* Shuffling animations between cutscenes.

* Shuffling cameras between cutscenes.

* Randomising the framerate of animations.

* T-Posing animations.

### Model Randomisation

Expand Down Expand Up @@ -161,7 +173,7 @@ Randomisation of miscellaneous elements across one off files, these are:

Allows the user to add custom elements to the Randomisation, these being:

* Custom Music, supporting basically any format that [vgmstream](https://github.com/vgmstream/vgmstream) can convert.
* Custom Music and Hint Voice Lines, supporting basically any format that [vgmstream](https://github.com/vgmstream/vgmstream) can convert.

* Textures

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