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Releases: KnightMiner/TinkersComplement

0.4.3

15 Dec 20:58
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Probably last release for 1.12.2

  • Added chocolate. Its a secret, so don't tell anyone
  • Made some private methods public for CraftTweaker
  • Fix mix recipes with fewer than 3 additives not working
  • Fix registration of some steelworks recipes when the module is disabled

0.4.2

20 Jun 03:15
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Changes since 0.3.2

  • Added the high oven
    • Can perform smeltery recipes using pure fuels such as charcoal or coal coke
    • Can perform various recipes with iron and additives, including:
      • Steel: made using redstone, sand, and gunpowder
      • Pig Iron: made using sugar, bone meal, and pork chops
      • KnightSlime: made using purple slime and gravel
    • Converts water into steam which can be used as an alternative smeltery fuel
  • Melter
    • Added page in Materials and You about the melter
    • Can be filled and emptied by right clicking with a bucket like tanks
  • Alloy tanks
    • Added page in Materials and You about the alloy tank
    • Can now be fueled using a tank in addition to a heater
    • Now emit particles when active
  • Chisel
    • Added iModifier, gives the chisel the iChisel UI
    • Combining iModifier with expanders unlocks additional in world chiseling options
    • Added support for Tinkers Tool Leveling, chiseling blocks now gives XP
  • Steel armor - made using steel from the high oven
  • Updated Russian language

Changes since 0.4.1

  • Make high oven heat recipes display fluids as a rate
  • Added a config option to disable showing high oven fuels in JEI
  • Fix too few reagents being consumed with items with a large output
  • Fix mix recipes matching any fluid if there are additives
  • Improve API

0.4.1

20 May 05:26
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0.4.1 Pre-release
Pre-release
  • Added a config option for the heater temperature
  • The melter can now be filled and emptied by right clicking with a bucket
  • Alloy tanks can now be fueled using a tank in addition to a heater
  • Alloy tanks now emit particles when active
  • Chisel
    • Added iModifier, gives the chisel the iChisel UI
    • Added support for Tinkers Tool Leveling, chiseling blocks now gives XP
  • High Oven
    • The high oven can now make steam by filling with water
    • Improved JEI support
    • Tweaked the high oven API, this should final now
    • Fix sometimes losing heat on world load
    • Fix not being able to fill the high oven using drains
  • Updated Russian language (thanks Bytegm!)

0.3.2

01 Apr 23:18
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Bugfix release:

  • Melters now respect the new Tinkers config for fuel units
  • Fix crash from being compiled against an older Tinkers Construct version

0.4.0

31 Mar 18:59
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0.4.0 Pre-release
Pre-release
  • Steelworks module
    • Adds the high oven, a multiblock for making steel
    • Requires redstone, sand, and gunpowder as additives
    • Runs off of pure fuels such as charcoal
    • Unlike the smeltery, does not warm up instantly, but can reach higher temperatures
  • Steel armor
    • Complement to steelworks module in the armor module
  • Temperatures now show in Celsius if set in the Tinkers Construct config
  • Melter and High Oven both have pages in Materials and You

0.3.1

15 Mar 02:27
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  • Added Russian translation (thanks yaroslav4167)
  • Added scala to the melter JEI display
  • Fix crash from bucket cast being disabled

0.3.0

08 Jan 04:21
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Additions:

  • Added alloy tanks
    • Alloy tanks alloy contents of surrounding tanks using the smeltery registry
    • Must be powered by a heater below to alloy
    • Alloy for easier automation of alloying, and alloying without a smeltery
  • Make porcelain tanks show their contained fluids in the item model and tooltip
  • Added a new tab to JEI to show melter recipes
  • Added in game config GUI
  • Added clay bucket cast: single use bucket cast
  • Separated armor and melter into their own modules

Fixes:

  • Fix registering tile entities to the wrong mod domain
  • Fix melter only showing 50mb of liquid fuel instead of all fuel in the tank below
  • Fix shift clicking items into the melter resetting progress
  • Fix temperature of solid fuels being displayed too low

0.2.3b

30 Mar 21:48
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  • Update Chinese translation
  • Fix crash from melter without a heating source

0.2.3

24 Mar 22:43
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  • Added knightslime armor: slightly stronger than iron, but bouncy
  • If the melter previously held solid fuel, that is now cleaned upon switching to liquid fuel
  • Tweaked manyullyn armor to be more tough and provide less defense
  • Fix missing repair material for manyullyn armor
  • Fix temperature in the melter GUI not matching JEI
  • Fix missing tool descriptions in the tool table/forge
  • Fix wrong mod ID for Ex Nihilo in mod dependencies

0.2.2b

11 Dec 21:07
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  • Fix a crash when Ex Nihilo or Chisel is not loaded and the Java class loader is weird
  • Fix a serverside crash
  • Fix a crash when Tinkers Construct modules are disabled