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HodgePodge

Big world, many systems, all interwoven

Okay so the idea for Hodgepodge was to make a big world, made out of a bunch of interlocking systems, heavily inspired by the amazing Crypt Underworld by Lilith Zone on itch.io.

The idea I went with when starting development was a kind of topdown platformer focused on multi-use abilities. Pits everywhere that'd you have to use your abilities to cross, by completing velocity puzzles in mid-air. Would've been a whole lot better in 3d I'm sure but I don't have the patience to figure that out right now. I prefer development over learning.

So far this version has a couple of things.

  • A basic level showing off the speedgate puzzles I was working on (currently broken)
  • A basic enemy (the stupidhead, an enemy that jumps at you)
  • 2 basic abilities (the roll and the machine gun)
  • Several level things (3 kinds of speedgates(broken), 1 kind of door, pots, and bounce pads)
  • 2 drop types (Keys and Gems)
  • A cute player character guy

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