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Add some comments why its done.
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Witchybun committed Jul 7, 2024
1 parent 2822ba0 commit d98ecf0
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions worlds/stardew_valley/content/mods/archeology.py
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@

class ArchaeologyContentPack(ContentPack):
def artisan_good_hook(self, content: StardewContent):
# Done as honestly there are too many display items to put into the initial registration traditionally.
display_types = [ModCraftable.wooden_display, ModCraftable.hardwood_display]
display_items = all_artifacts + all_fossils
rusty_scrap_machine_rules = []
Expand All @@ -31,6 +32,8 @@ def artisan_good_hook(self, content: StardewContent):
content.source_item(product_name, MachineSource(item=str(item), machine=ModMachine.preservation_chamber))
else:
content.source_item(product_name, MachineSource(item=str(item), machine=ModMachine.hardwood_preservation_chamber))
# Done as there are too many artifacts that suffice for this rule, and realistically a machine will always be bijective in use save
# this, so it's hard to argue a change.
content.source_item(ModTrash.rusty_scrap, *tuple(rusty_scrap_machine_rules))


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