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Lingo: Disable forced good item when early color hallways is on (Arch…
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hatkirby authored and Jouramie committed Feb 28, 2024
1 parent dfc2b0a commit 5ccfdc5
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion worlds/lingo/player_logic.py
Original file line number Diff line number Diff line change
Expand Up @@ -224,7 +224,7 @@ def __init__(self, world: "LingoWorld"):
"kind of logic error.")

if door_shuffle != ShuffleDoors.option_none and location_classification != LocationClassification.insanity \
and not early_color_hallways is False:
and not early_color_hallways:
# If shuffle doors is on, force a useful item onto the HI panel. This may not necessarily get you out of BK,
# but the goal is to allow you to reach at least one more check. The non-painting ones are hardcoded right
# now. We only allow the entrance to the Pilgrim Room if color shuffle is off, because otherwise there are
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