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Bump GameFinder.StoreHandlers.Steam from 2.2.2 to 2.5.0 #398

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@dependabot dependabot bot commented on behalf of github Jan 22, 2024

Bumps GameFinder.StoreHandlers.Steam from 2.2.2 to 2.5.0.

Release notes

Sourced from GameFinder.StoreHandlers.Steam's releases.

Release 2.5.0

Added support for EA Desktop. Read the wiki entry before using.

Release 2.4.0

Although this release contains some API changes and a lot of internal changes, consumers will likely not be affected.

  • Core: AHandler.FindAllGamesById now returns IDictionary<> instead of Dictionary<>
  • Core: changed Result<TGame> from a record struct to a custom readonly struct
  • Steam: added SteamGame.GetManifestPath that returns the absolute path to the parsed manifest. This is useful if you need to extract more information from the manifest, after the game has been found.
  • Internal: restructured the project and reworked all tests

Release 2.3.0

  • Steam: added ~/.steam and ~/.local/.steam as possible default Steam directories on Linux
  • Steam: added constructor that accepts a custom Steam path in case the library can't find it
  • upgrade to C# 11
  • upgrade System.IO.Abstractions to v19.1.1
Changelog

Sourced from GameFinder.StoreHandlers.Steam's changelog.

2.5.0 - 2023-01-17

Added support for EA Desktop. Read the wiki entry before using.

2.4.0 - 2023-01-13

Although this release contains some API changes and a lot of internal changes, consumers will likely not be affected.

  • Core: AHandler.FindAllGamesById now returns IDictionary<> instead of Dictionary<>
  • Core: changed Result<TGame> from a record struct to a custom readonly struct
  • Steam: added SteamGame.GetManifestPath that returns the absolute path to the parsed manifest. This is useful if you need to extract more information from the manifest, after the game has been found.
  • Internal: restructured the project and reworked all tests

2.3.0 - 2022-12-16

  • Steam: added ~/.steam and ~/.local/.steam as possible default Steam directories on Linux
  • Steam: added constructor that accepts a custom Steam path in case the library can't find it
  • upgrade to C# 11
  • upgrade System.IO.Abstractions to v19.1.1
Commits

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Bumps [GameFinder.StoreHandlers.Steam](https://github.com/erri120/GameFinder) from 2.2.2 to 2.5.0.
- [Release notes](https://github.com/erri120/GameFinder/releases)
- [Changelog](https://github.com/erri120/GameFinder/blob/master/CHANGELOG.md)
- [Commits](erri120/GameFinder@v2.2.2...v2.5.0)

---
updated-dependencies:
- dependency-name: GameFinder.StoreHandlers.Steam
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Jan 22, 2024
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Marked as stale due to inactivity.

@github-actions github-actions bot added the Stale label Apr 22, 2024
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Closed due to inactivity.

@github-actions github-actions bot closed this Apr 30, 2024
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dependabot bot commented on behalf of github Apr 30, 2024

OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.

@dependabot dependabot bot deleted the dependabot/nuget/GameFinder.StoreHandlers.Steam-2.5.0 branch April 30, 2024 00:53
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