Update validate.yml #170
Workflow file for this run
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name: Validate Docker Image 🐳 | |
on: | |
push: | |
branches-ignore: | |
- main | |
- beta | |
workflow_dispatch: | |
jobs: | |
build: | |
name: Build and Validate 🏁 | |
runs-on: ubuntu-latest | |
concurrency: ci-${{ github.ref }} | |
env: | |
GAME: cstrike | |
steps: | |
- name: Checkout 🛎️ | |
uses: actions/checkout@v4 | |
- name: Set up Docker Buildx 🛠️ | |
uses: docker/setup-buildx-action@v3 | |
- name: Build Docker Image 🐳 | |
uses: docker/build-push-action@v6 | |
env: | |
GAME: ${{ env.GAME }} | |
with: | |
context: ./container | |
build-args: | | |
GAME=${{ env.GAME }} | |
load: true | |
- name: Get Docker Image ID 🆔 | |
id: get_image_id | |
run: echo "image_id=$(docker images -q | head -n 1)" >> $GITHUB_ENV | |
- name: Add Custom Mod Content 📂 | |
run: | | |
touch ./mods/decay/plugin.ini | |
- name: Add Configuration 📂 | |
run: | | |
touch ./config/test.cfg | |
- name: Validate Files Are Present 📂 | |
run: | | |
ls | |
ls ./config | |
ls ./mods | |
- name: Run Docker Container 🐳 | |
run: | | |
docker run -d -ti \ | |
--name hlds \ | |
-v "./config:/temp/config" \ | |
-v "./mods:/temp/mods" \ | |
-p 27015:27015/udp \ | |
-p 27015:27015 \ | |
-p 26900:26900/udp \ | |
-e GAME=${GAME} \ | |
${{ env.image_id }} \ | |
"+log on +rcon_password changeme +maxplayers 12 +map cs_italy" | |
- name: Inspect Container Directories 🕵️♂️ | |
run: | | |
echo "Listing contents of /temp/config:" | |
docker exec hlds ls /temp/config | |
echo "Listing contents of /temp/mods:" | |
docker exec hlds ls /temp/mods | |
echo "Listing contents of /opt/steam:" | |
docker exec hlds ls /opt/steam | |
echo "Listing contents of /opt/steam/hlds:" | |
docker exec hlds ls /opt/steam/hlds | |
echo "Listing contents of /opt/steam/hlds/cstrike:" | |
docker exec hlds ls /opt/steam/hlds/cstrike | |
echo "Listing contents of /opt/steam/hlds/decay:" | |
docker exec hlds ls /opt/steam/hlds/decay | |
- name: Validate Directory Mappings 📂 | |
run: | | |
# Check if plugin.ini exists in the decay directory | |
if [ "$(docker exec hlds ls /opt/steam/hlds/decay | grep -c 'plugin.ini')" -eq 0 ]; then | |
echo "plugin.ini file is missing in the decay directory!" | |
exit 1 | |
fi | |
# Check if test.cfg exists in the game directory | |
if [ "$(docker exec hlds ls /opt/steam/hlds/${{ env.GAME }} | grep -c 'test.cfg')" -eq 0 ]; then | |
echo "test.cfg file is missing in the ${{ env.GAME }} directory!" | |
exit 1 | |
fi | |
echo "Volume mappings work as expectected!" | |
- name: Validate Game Directory Is Present 📂 | |
run: | | |
GAME_NAME=$(echo "${{ env.GAME }}" | sed 's/-legacy//') | |
if [ "$(docker exec hlds ls /opt/steam/hlds | grep -c "$GAME_NAME")" -eq 0 ]; then | |
echo "$GAME_NAME directory is missing!" | |
exit 1 | |
fi | |
- name: Cleanup 🧹 | |
if: always() | |
run: | | |
docker stop hlds | |
docker rm hlds |