This repository provides a simple Udon Bakery Adaptor for integrating Bakery baked lightmaps into your VRChat project.
Please note that there is also an adaptor for volumes, which is currently unfinished and undocumented.
- Ensure Udon Bakery Adapter is installed in your project. You can install the package via VCC from here.
- Ensure Bakery is installed in your project.
- Open a scene in your Unity project that has Bakery baked lightmaps.
- Navigate to the Bakery toolbar in Unity.
- Select "Bakery Adaptor" from the toolbar options.
- Click on "AddBakeryAdapter" to integrate the Udon Bakery Adaptor.
- Save your scene.
- Build your world.