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auto runner python script (on top of branch 133) (#137)
* add autostarter * use noita.exe cli flags instead of screenshots & clicking * add --dev and --log on|off|merged
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#!/usr/bin/env python3 | ||
# | ||
# Install | ||
# ------- | ||
# | ||
# 1. Install python if not already installed. | ||
# This can be done by just running "python", it will open the windows store to install | ||
# | ||
# 2. Install dependencies | ||
# > pip install pyautogui pygetwindow opencv-python | ||
# | ||
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import pyautogui | ||
import pygetwindow as gw | ||
import os | ||
import time | ||
import shutil | ||
import argparse | ||
import subprocess | ||
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GIT_DIR = os.path.dirname(__file__) | ||
CONFIG_PATH = GIT_DIR + r'\config_test.xml' | ||
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# default options | ||
NOITA_DIR = r'C:\Program Files (x86)\Steam\steamapps\common\Noita' | ||
SAVE_SLOT = 1 | ||
GAME_MODE = 4 | ||
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def main(): | ||
ap = argparse.ArgumentParser(description="Start 2 instances of noita to test/debug NoitaMP") | ||
ap.add_argument("--dev", "-d", help="use noita_dev.exe", action="store_true", default=False) | ||
ap.add_argument("--log", "-l", help="logging mode", choices=['off', 'on', 'merged'], default='off') | ||
ap.add_argument("--noita-dir", "-n", help="path to noita directory (default %s)"%NOITA_DIR, default=NOITA_DIR) | ||
ap.add_argument("--slot", "-s", type=int, help="save slot to load on each instance (0-indexed, default %d)"%SAVE_SLOT, default=SAVE_SLOT) | ||
ap.add_argument("--gamemode", "-g", type=int, help="NoitaMP game mode index in the New Game menu (0-indexed, default %d)"%GAME_MODE, default=GAME_MODE) | ||
args = ap.parse_args() | ||
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if args.dev: | ||
noita_bin = args.noita_dir + r'\noita_dev.exe' | ||
noita2_bin = args.noita_dir + r'\noita2_dev.exe' | ||
else: | ||
noita_bin = args.noita_dir + r'\noita.exe' | ||
noita2_bin = args.noita_dir + r'\noita2.exe' | ||
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make_client_exe(noita_bin, noita2_bin) | ||
write_config(CONFIG_PATH) | ||
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server_window = start_exe(noita_bin, mode=args.gamemode, slot=args.slot, config=CONFIG_PATH) | ||
client_window = start_exe(noita2_bin, mode=args.gamemode, slot=args.slot, config=CONFIG_PATH) | ||
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server_window.moveTo(0, 0) | ||
client_window.moveTo(server_window.left+server_window.width+30, 0) | ||
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if args.log == 'merged': | ||
server_log = LogPoll(args.noita_dir + r'\logger.txt', prefix='\x1b[31m[SERVER]\x1b[0m ') | ||
client_log = LogPoll(args.noita_dir + r'\logge2.txt', prefix='\x1b[32m[CLIENT]\x1b[0m ') | ||
while True: | ||
server_log.read_and_print() | ||
client_log.read_and_print() | ||
time.sleep(.5) | ||
elif args.log == 'on': | ||
start_log_console(args.noita_dir + r'\logger.txt', | ||
args.noita_dir + r'\logge2.txt', | ||
pos_y=server_window.top+server_window.height) | ||
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def start_exe(exe, mode, slot, config): | ||
start = {x._hWnd: x for x in gw.getWindowsWithTitle('Noita - Build')} | ||
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os.chdir(os.path.dirname(exe)) | ||
fn = os.path.basename(exe) | ||
os.system('start "" %s -no_logo_splashes -windowed -config "%s" -gamemode %d -save_slot %d'%(fn, config, mode, slot)) | ||
os.chdir(GIT_DIR) | ||
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print("waiting for %s window to pop up..."%fn) | ||
while True: | ||
now = gw.getWindowsWithTitle('Noita - ') | ||
if len(now) > len(start): | ||
for x in now: | ||
if x._hWnd not in start.keys(): | ||
return x | ||
time.sleep(0.2) | ||
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def make_client_exe(original_exe, new_client_exe): | ||
if os.path.exists(new_client_exe): | ||
return | ||
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shutil.copyfile(original_exe, new_client_exe) | ||
with open(new_client_exe, "rb+") as f: | ||
buf = f.read() | ||
offset = buf.find(b'logger.txt') | ||
f.seek(offset, 0) | ||
f.write(b'logge2.txt') | ||
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def noita_click(window, img, confidence=0.8, sleep=0.5): | ||
game = pyautogui.screenshot(region=(window.left, window.top, window.width, window.height)) | ||
r = pyautogui.locate(img, game, confidence=confidence) | ||
print("located btn at", r) | ||
p = pyautogui.center(r) | ||
print("center at", p) | ||
print("abs", window.top+p.y, window.left+p.x) | ||
pyautogui.moveTo(window.left+p.x, window.top+p.y) | ||
pyautogui.click(window.left+p.x, window.top+p.y) | ||
time.sleep(sleep) | ||
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def find_noita_window(exclude=None): | ||
winlist = gw.getWindowsWithTitle('Noita - Build') | ||
if exclude: | ||
for w in winlist: | ||
if w not in exclude: | ||
return w | ||
return winlist[0] | ||
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def write_config(path): | ||
with open(path, "w+") as f: | ||
print(""" | ||
<Config | ||
vsync="2" | ||
sounds="1" | ||
record_events="0" | ||
do_a_playback="0" | ||
report_fps="0" | ||
event_recorder_flush_every_frame="0" | ||
fullscreen="0" | ||
display_id="0" | ||
internal_size_w="1280" | ||
internal_size_h="720" | ||
joysticks_enabled="1" | ||
gamepad_mode="-1" | ||
ui_report_damage="1" | ||
application_rendered_cursor="0" | ||
is_default_config="0" | ||
has_been_started_before="1" | ||
last_started_game_version_hash="3cb5b0870058b819c65ca3288fdfc6c2cf554021" | ||
mods_disclaimer_accepted="1" | ||
mods_sandbox_enabled="0" | ||
mods_sandbox_warning_done="1" | ||
config_format_version="14" | ||
mods_active_privileged="1" | ||
> | ||
</Config> | ||
""", file=f) | ||
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def start_log_console(log_client, log_server, pos_y=0): | ||
log_dir = os.path.dirname(log_client) | ||
log_client_fn = os.path.basename(log_client) | ||
log_server_fn = os.path.basename(log_server) | ||
subprocess.run(["wt.exe", "--pos", "0,%d"%pos_y, | ||
"nt", "-d", log_dir, "powershell.exe", "-command", 'Get-Content -Path "%s" -Wait'%log_server_fn, ';', | ||
"sp", "-V", "-d", log_dir, "powershell.exe", "-command", 'Get-Content -Path "%s" -Wait'%log_client_fn, | ||
]) | ||
print("ok") | ||
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class LogPoll: | ||
def __init__(self, path, prefix): | ||
self._path = path | ||
self._last_offset = 0 | ||
self._prefix = prefix | ||
self._need_prefix = False | ||
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def read_and_print(self): | ||
with open(self._path, "r") as f: | ||
f.seek(self._last_offset, 0) | ||
buf = f.read() | ||
end = '' | ||
if len(buf) > 0: | ||
if buf[-1] == '\n': | ||
buf = buf[:-1] | ||
end = '\n' | ||
nextpref = True | ||
else: | ||
nextpref = False | ||
buf = buf.replace('\n', '\n'+self._prefix) | ||
if self._need_prefix: | ||
buf = self._prefix + buf | ||
else: | ||
self._need_prefix = nextpref | ||
print(buf, end=end) | ||
self._last_offset = f.tell() | ||
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if __name__ == '__main__': | ||
main() |
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