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CONTENT: | ||
- The Kingdom of Rhovanion from the Expanded submod has been integrated | ||
- Foxy's Angmar neutral path (from the Expanded submod) has been integrated | ||
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BALANCE: | ||
- The Foundry building has been rebalanced | ||
- The piercing stat on spear equipment has been lowered somewhat | ||
- The difference between difficulty modifiers has been adjusted | ||
- Gondor has received a boost in power projection in the Ithilien crisis | ||
- Manpower losses from resistance to occupation has been rebalanced | ||
- The AI will now focus harder on staying up-to-date on infantry equipment | ||
- Some Rebalancing of Rohan/Isengard | ||
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BUGFIX/QOL: | ||
- Stopped focuses from being finishable when capitulated | ||
- Fixed bug with Ered Luin's Lune Valley purchase event | ||
- Fixed a bug where the fellowship newspaper event would pop up randomly late into the game | ||
- Fixed several localization errors | ||
- Fixed GUI problems in trade-view | ||
- Fixed Free Orcs of Mordor's focuses to start revolutions in Gondor and Rohan | ||
- "Restore Barad-Dur" focus now also grants a laboratory | ||
- Eomer will return from exile even if Rohan doesn't control Helm's Deep | ||
- Shire independence demand will no longer show up if the Shire is already independent | ||
- Fixed minor visual bugs in equipment designer | ||
- The Pro-Eorl resistance movement will now start even if Grima never gains over 18% influence (Delay will still be influenced) | ||
- Fixed orc moria missing equipment in Moria CW | ||
- Fixed ship icons not appearing correctly | ||