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Revamp tutorial #329

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Revamp tutorial #329

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Geokureli
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replaces the old angle-based movement code with simpler boolean logic code, and replaced velocity.setPolarDegrees with velocity.scale(SPEED/magnitude)

@SeiferTim I'd like your thoughts on this

@SeiferTim
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I'm good with this.
The only reason I used my method was to avoid the 'go faster when diagonal' and in a way that the reader would understand... which I think your logic solves.

@Geokureli
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FYI this turned into a full blown rewrite and reskin

@Geokureli Geokureli changed the title use simpler method for movement Revamp tutorial Jun 14, 2024
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