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Snake OS

A baremetal x86 "operating system" that only runs the popular game Snake.

Inspired by https://github.com/jdah/tetris-os

Demo of Snake OS

Running/Testing:

Requirements:

  • qemu-system-i386
  • nasm
  • Cross compilation: GCC and binutils for i386-elf (gdb, gcc, ld, objcopy)

Instructions:

git clone https://github.com/HarishgunaS/snake-os.git

Replace the paths found in the Makefile with the correct paths for the installed tools listed above.

make run

Completed:

  • Basic two stage bootloader (no multiboot support)
    • loads Global Descriptor Table
    • enters 32 bit protected mode
    • launches kernel
  • Basic interrupt setup
    • Creates and loads simple IDT, masks proper IRQs in PIC
    • Basic ISRs for IRQ0 and IRQ1 (timer and keyboard interrupts)
  • Naive preliminary device drivers
    • Keyboard driver (returns last keyboard input)
    • Timer driver (returns ticks since kernel launch, can sleep for given ticks)
    • Screen driver (drawing mode set using BIOS interrupts during boot, can draw pixels and squares at given coordinates using VGA memory)
  • Memory management
    • Very basic heap using the first 0x2000 bytes of memory
  • Snake gameplay
    • Basic moving square on screen controlled by WASD
    • Snake dies when it touches itself or the edge of the screen

Resources:

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A bare-metal x86 "OS" that runs Snake

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