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Swapping the shaders around to support row major hsMatrices and eliminating the swap function. This change hasn’t filtered down to the dynamic effects which get their uniforms through a giant buffer provided by the engine itself.
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Original file line number | Diff line number | Diff line change |
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@@ -62,39 +62,15 @@ You can contact Cyan Worlds, Inc. by email [email protected] | |
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#include "plMetalPipelineState.h" | ||
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matrix_float4x4* hsMatrix2SIMD(const hsMatrix44& src, matrix_float4x4* dst, bool swapOrder) | ||
matrix_float4x4* hsMatrix2SIMD(const hsMatrix44& src, matrix_float4x4* dst) | ||
{ | ||
if (src.fFlags & hsMatrix44::kIsIdent) | ||
{ | ||
memcpy(dst, &matrix_identity_float4x4, sizeof(float) * 16); | ||
} | ||
else | ||
{ | ||
//SIMD is column major, hsMatrix44 is row major. | ||
//We need to flip. | ||
if(swapOrder) { | ||
dst->columns[0][0] = src.fMap[0][0]; | ||
dst->columns[1][0] = src.fMap[0][1]; | ||
dst->columns[2][0] = src.fMap[0][2]; | ||
dst->columns[3][0] = src.fMap[0][3]; | ||
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dst->columns[0][1] = src.fMap[1][0]; | ||
dst->columns[1][1] = src.fMap[1][1]; | ||
dst->columns[2][1] = src.fMap[1][2]; | ||
dst->columns[3][1] = src.fMap[1][3]; | ||
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dst->columns[0][2] = src.fMap[2][0]; | ||
dst->columns[1][2] = src.fMap[2][1]; | ||
dst->columns[2][2] = src.fMap[2][2]; | ||
dst->columns[3][2] = src.fMap[2][3]; | ||
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dst->columns[0][3] = src.fMap[3][0]; | ||
dst->columns[1][3] = src.fMap[3][1]; | ||
dst->columns[2][3] = src.fMap[3][2]; | ||
dst->columns[3][3] = src.fMap[3][3]; | ||
} else { | ||
memcpy(dst, &src.fMap, sizeof(matrix_float4x4)); | ||
} | ||
memcpy(dst, &src.fMap, sizeof(matrix_float4x4)); | ||
} | ||
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return dst; | ||
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@@ -957,13 +933,13 @@ void plMetalDevice::SetWorldToCameraMatrix(const hsMatrix44& src) | |
hsMatrix2SIMD(inv, &fMatrixC2W); | ||
} | ||
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void plMetalDevice::SetLocalToWorldMatrix(const hsMatrix44& src, bool swapOrder) | ||
void plMetalDevice::SetLocalToWorldMatrix(const hsMatrix44& src) | ||
{ | ||
hsMatrix44 inv; | ||
src.GetInverse(&inv); | ||
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hsMatrix2SIMD(src, &fMatrixL2W, swapOrder); | ||
hsMatrix2SIMD(inv, &fMatrixW2L, swapOrder); | ||
hsMatrix2SIMD(src, &fMatrixL2W); | ||
hsMatrix2SIMD(inv, &fMatrixW2L); | ||
} | ||
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void plMetalDevice::CreateNewCommandBuffer(CA::MetalDrawable* drawable) | ||
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