Releases: GuilhermeGSousa/godot-motion-matching
Releases · GuilhermeGSousa/godot-motion-matching
0.1 - A first version!
What's Changed
With the recent changes and the API starting to stabilize, its as good a time as ever to make a first version! Now includes:
- A plugin to setup a motion matching animated skeleton character.
- A
CharacterBody3D
implementing a simple movement logic. - Trajectory generation, including collisions and environmental checks.
- An editor to bake and visualize motion matching features. Now migrated to C++!
Upcoming
- Removing
MMAnimationPlayer
, to support regularAnimationPlayer
s instead. - Logic to be able to select a library to query from based on a set on conditions
- More editor and debugging tools work