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Releases: GuilhermeGSousa/godot-motion-matching

0.1 - A first version!

04 Sep 22:10
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Pre-release

What's Changed

With the recent changes and the API starting to stabilize, its as good a time as ever to make a first version! Now includes:

  • A plugin to setup a motion matching animated skeleton character.
  • A CharacterBody3D implementing a simple movement logic.
  • Trajectory generation, including collisions and environmental checks.
  • An editor to bake and visualize motion matching features. Now migrated to C++!

Upcoming

  • Removing MMAnimationPlayer, to support regular AnimationPlayers instead.
  • Logic to be able to select a library to query from based on a set on conditions
  • More editor and debugging tools work