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Merge pull request swccgpc#352 from ronhowe/fixes
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DevoKun authored Oct 19, 2023
2 parents ffca5ac + be886f3 commit 10a5579
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8 changes: 4 additions & 4 deletions darkside.cdf
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version 20231003
version 20231019
back imp.gif

[Admiral's Order]
Expand Down Expand Up @@ -352,7 +352,7 @@ card "/legacy/VirtualBlock9-Dark/t_b2superbattledroid" "***B2 Super Battle Droid
card "/starwars/TheedPalace-Dark/t_battledroidofficer" "***Battle Droid Officer (2)\nDark Character - Droid [C]\nSet: Theed Palace\nPower: 3 Armor: 4 Battle Droid\nDeploy: 3 Forfeit: 3\nIcons: Presence, Episode I, Theed Palace\n\nLore: Leader. Officer battle droids contain programming that permits them to adapt to unusual situations. Known to malfunction from time to time.\n\nText: Your infantry battle droids deploy -1 to same site. While with another battle droid, adds 1 to your total battle destiny here. Your battle droids may move to this site for free."
card "/starwars/TheedPalace-Dark/t_battledroidpilot" "Battle Droid Pilot (3)\nDark Character - Droid [C]\nSet: Theed Palace\nPower: 0 Armor: 2 Battle Droid\nDeploy: 2 Forfeit: 2\nIcons: Pilot, Presence, Episode I, Theed Palace\n\nLore: Pilot battle droids require navigational programming not found in other types of battle droids. Therefore, even though they lack weaponry, their manufacturing cost is still the same.\n\nText: Adds 2 to power of anything he pilots (3 while piloting a battleship). While piloting a battleship, draws one battle destiny if unable to otherwise."
card "/legacy/VirtualBlock7-Dark/t_battledroidsquad" "*Battle Droid Squad (3)\nDark Character - Droid [C]\nSet: Virtual Block 7\nPower: 3 Armor: 3 Battle Droid\nDeploy: 5 Forfeit: 4\nIcons: Presence, Episode I\n\nLore: In situations of confrontation, a command high on a battle droids priority queue is to neutralize any kind of armament an opponent has.\n\nText: Lost if Droid Racks on table. While a Blockade Flagship site on table, draws two battle destiny if unable to otherwise."
card "/starwars/Virtual17-Dark/t_bb9e" "*BB-9E (4•)\nDark Character - Droid [C2]\nSet: Set 17\nPower: 2 Astromech Droid\nDeploy: 2 Forfeit: 4\nIcons: Nav Computer, Episode VII, Set 17\n\nLore: Blank.\n\nText: If with a First Order leader at a battleground site, Force drain +1 here. During your move phase, may place in Used Pile; 'break cover' of all Undercover spies here (if any). Nabrun Leids may not transport cards to or from here. Immune to Restraining Bolt."
card "/starwars/Virtual17-Dark/t_bb9e" "*BB-9E (4½)\nDark Character - Droid [C2]\nSet: Set 17\nPower: 2 Astromech Droid\nDeploy: 2 Forfeit: 4\nIcons: Nav Computer, Episode VII, Set 17\n\nLore: Blank.\n\nText: If with a First Order leader at a battleground site, Force drain +1 here. During your move phase, may place in Used Pile; 'break cover' of all Undercover spies here (if any). Nabrun Leids may not transport cards to or from here. Immune to Restraining Bolt."
card "/starwars/JabbasPalace-Dark/t_cz4" "CZ-4 (4)\nDark Character - Droid [C]\nSet: Jabba's Palace\nPower: 1 Communications Droid\nDeploy: 2 Forfeit: 3\nIcons: Jabba's Palace\n\nLore: Very common communications droid. Some have been modified to be defense drones. Programmed to warn their masters of an imminent attack.\n\nText: Opponent may not 'react' to or from same site. You may 'react' to a battle or Force drain at same or adjacent Jabba's Palace site by deploying (at normal use of the Force) one non-unique alien to that site from Reserve Deck; reshuffle."
card "/starwars/Coruscant-Dark/t_destroyerdroid" "Destroyer Droid (2)\nDark Character - Droid [R]\nSet: Coruscant\nPower: 3 Armor: 3 Destroyer Droid\nDeploy: 3 Forfeit: 3\nIcons: Permanent weapon, Presence, Episode I, Coruscant\n\nLore: These Trade Federation droids are basically a mobile weapons platform. They were commissioned by the Trade Federation from the Colicoids of Colla IV.\n\nText: Permanent weapon is Twin Cannons (may target a character or vehicle using 1 Force; draw destiny; if destiny > defense value, target hit and opponent loses 1 Force). While with another destroyer droid, draws one battle destiny if not able to otherwise."
card "/legacy/VirtualBlock9-Dark/t_droideka" "Droideka (2)\nDark Character - Droid [C]\nSet: Virtual Block 9\nPower: 3 Armor: 3 Destroyer Droid\nDeploy: 3 Forfeit: 3\nIcons: Permanent weapon, Presence, Episode I, Separatist\n\nLore: Blank.\n\nText: Permanent weapon is Twinc Blaster Cannons (may target a character or vehicle; draw destiny; add 2 if targeting a vehicle; if total destiny > defense value, target hit and you may activate 1 Force). While with another [Presence] droid at a site, adds one battle destiny."
Expand Down Expand Up @@ -699,7 +699,7 @@ card "/starwars/Coruscant-Dark/t_daultaydofine" "*Daultay Dofine (2)\nDark Chara
card "/legacy/VirtualBlock5-Dark/t_daultaydofine" "*Daultay Dofine (V) (2)\nDark Character - Republic [R]\nSet: Virtual Block 5\nPower: 2 Ability: 3 Force-Attuned\nDeploy: 3 Forfeit: 4\nIcons: Pilot, Episode I, Coruscant\n\nLore: Neimoidian Trade Federation captain who gained his current position through political backstabbing and family connections. Not favored by Darth Sidious.\n\nText: Adds 3 to power of anything he pilots. Blockade Flagship is immune to attrition < 9. While piloting Blockade Flagship, if your [Theed Palace] Admiral's Order on table, Blockade Flagship may not be targeted by weapons or have its power reduced. Once per game, may take Gunray or Haako into hand from Reserve Deck; reshuffle."
card "/starwars/Virtual19-Dark/t_daultaydofine" "*Daultay Dofine (V) (2)\nDark Character - Republic [R]\nSet: Set 19\nPower: 3 Ability: 3 Force-Attuned\nDeploy: 3 Forfeit: 6\nIcons: Coruscant, Episode I, Pilot, Set 19\n\nLore: Neimoidian Trade Federation captain who gained his current position through political backstabbing and family connections. Not favored by Darth Sidious.\n\nText: [Pilot] 2. Your total battle destiny at sites is +1 for each of your participating [Presence] droids that has a [Permanent Weapon] weapon but did not fire it in that battle. Weapon destinies at same system are -1."
card "/legacy/VirtualBlock9-Dark/t_durge" "*Durge (3)\nDark Character - Republic [C2]\nSet: Virtual Block 9\nPower: 4 Ability: 3 Force-Attuned\nDeploy: 4 Forfeit: 5\nIcons: Warrior, Pilot, Episode I, Separatist\n\nLore: Gen'Dai bounty hunter and assassin.\n\nText: Adds 2 to the power of anything he pilots. Power +1 for each opponent's character present with ability > 3. While present on Muunilinst, adds one battle destiny. If Durge was just lost, may use 2 Force to 'regenerate' (take him into hand)."
card "/starwars/Coruscant-Dark/t_edcelbargane" "*Edcel Bar Gane (3)\nDark Character - Republic [C]\nSet: Coruscant\nPower: 1 Ability: 2\nDeploy: 3 Forfeit: 5\nIcons: Episode I, Coruscant\n\nLore: Senator from the planet Roona. One of the first to support Amidala's motion for a vote of no confidence in Supreme Chancellor Valorum. Intolerant of other species.\n\nText: Agenda: ambition. While in a senate majority, opponent may not draw more than one battle destiny in battles at battleground sites and you may not cancel opponent's battle destiny draws at sites."
card "/starwars/Coruscant-Dark/t_edcelbargane" "*Edcel Bar Gane (3)\nDark Character - Republic [C]\nSet: Coruscant\nPower: 1 Ability: 2 Politics: 2\nDeploy: 3 Forfeit: 5\nIcons: Episode I, Coruscant\n\nLore: Senator from the planet Roona. One of the first to support Amidala's motion for a vote of no confidence in Supreme Chancellor Valorum. Intolerant of other species.\n\nText: Agenda: ambition. While in a senate majority, opponent may not draw more than one battle destiny in battles at battleground sites and you may not cancel opponent's battle destiny draws at sites."
card "/starwars/Virtual3-Dark/t_generalgrievous" "*General Grievous (1)\nDark Character - Republic [C]\nSet: Set 3\nPower: 6 Ability: 4 Armor: 5\nDeploy: 5 Forfeit: 7\nIcons: Warrior x4, Separatist, Episode I, Set 3\n\nLore: Trade Federation.\n\nText: Any stolen lightsaber may deploy on Grievous. Once per game, Grievous may steal a lightsaber from opponent's Lost Pile. Unless alone, may lose 1 Force to return Grievous (and your cards on him) to hand from a site you control. Immune to attrition < 4.\n\n(Original concept by Jeremy Gardner)"
card "/starwars/VirtualAlternateImage-Dark/t_generalgrievous_ai" "*General Grievous (AI) (1)\nDark Character - Republic [C]\nSet: Set 3\nPower: 6 Ability: 4 Armor: 5\nDeploy: 5 Forfeit: 7\nIcons: Warrior x4, Separatist, Episode I, Set 3\n\nLore: Trade Federation.\n\nText: Any stolen lightsaber may deploy on Grievous. Once per game, Grievous may steal a lightsaber from opponent's Lost Pile. Unless alone, may lose 1 Force to return Grievous (and your cards on him) to hand from a site you control. Immune to attrition < 4.\n\n(Original concept by Jeremy Gardner)"
card "/starwars/VirtualAlternateImage-Dark/t_generalgrievousholo_ai" "*General Grievous (Holo AI) (1)\nDark Character - Republic [C]\nSet: Set 3\nPower: 6 Ability: 4 Armor: 5\nDeploy: 5 Forfeit: 7\nIcons: Warrior x4, Separatist, Episode I, Set 3\n\nLore: Trade Federation.\n\nText: Any stolen lightsaber may deploy on Grievous. Once per game, Grievous may steal a lightsaber from opponent's Lost Pile. Unless alone, may lose 1 Force to return Grievous (and your cards on him) to hand from a site you control. Immune to attrition < 4.\n\n(Original concept by Jeremy Gardner)"
Expand Down Expand Up @@ -2463,7 +2463,7 @@ card "/legacy/VirtualBlock2-Dark/t_ig88sneuralinhibitor" "*IG-88's Neural Inhibi
card "/starwars/Dagobah-Dark/t_ig88spulsecannon" "*IG-88's Pulse Cannon (1)\nDark Weapon - Character [R]\nSet: Dagobah\nIcons: Dagobah\n\nLore: IG-88's personal favorite for mass destruction. Rapid-fire fusion plasma bursts are extremely effective against multiple targets. Not widely used due to incidental damage.\n\nText: Use 1 Force to deploy on IG-88, 4 on your other warrior. Adds 2 to power. May target X non-droid characters or creatures using X Force. Draw destiny for each. If destiny = 0, character is power -1 and forfeit -1 until end of turn. If destiny -1 > defense value, target hit."
card "/starwars/Premiere-Dark/t_imperialblaster" "Imperial Blaster (3)\nDark Weapon - Character [C2]\nSet: Premiere\n\nLore: A BlasTech DH-17 blaster pistol. Uses power packs and high-energy blaster gases. Shoots bolts of explosive coherent light energy.\n\nText: Use 1 Force to deploy on your warrior. May target a character, creature or vehicle using 1 Force. Draw destiny. Target hit if destiny > defense value."
card "/legacy/VirtualBlock6-Dark/t_isbblasterpistol" "ISB Blaster Pistol (5)\nDark Weapon - Character [C]\nSet: Virtual Block 6\nIcons: Cloud City\n\nLore: Relby-k23 blaster pistol. Inflicts severe pain prior to death. Safety known to fail. Although these blasters are on the civilian restricted list, Imperial agents use them anyway.\n\nText: Deploy on Tarkin or an ISB Agent. May be forfeited to Used Pile (forfeit = 3). May target a character or creature for free. Draw destiny. Target hit, and its forfeit = 0, if destiny (+1 if on Tarkin) > defense value. Matching weapon for Tarkin."
card "/starwars/ANewHope-Dark/t_jawablaster" "Jawa Blaster (4)\nDark Weapon - Character [C2]\nSet: A New Hope\nIcons: A New Hope\n\nLore: Built from scavenged parts, Jawa blaster are not required to adhere to any design standards. An etching on this stock warns 'datinni greb zroom.'\n\nText: Deploy on your Jawa. May target a character or creature for free. Draw destiny. If destiny -1 > defense value, target hit. If destiny = 0, Jawa Blaster 'explodes' (weapon and character firing it are lost)."
card "/starwars/ANewHope-Dark/t_jawablaster" "Jawa Blaster (4)\nDark Weapon - Character [C2]\nSet: A New Hope\nIcons: A New Hope\n\nLore: Built from scavenged parts, Jawa blasters are not required to adhere to any design standards. An etching on this stock warns 'datinni greb zroom.'\n\nText: Deploy on your Jawa. May target a character or creature for free. Draw destiny. If destiny -1 > defense value, target hit. If destiny = 0, Jawa Blaster 'explodes' (weapon and character firing it are lost)."
card "/starwars/Virtual4-Dark/t_kylorenslightsaber" "*Kylo Ren's Lightsaber (1)\nDark Weapon - Character [R2]\nSet: Set 4\nIcons: Episode VII, Set 4\n\nLore: Blank.\n\nText: Deploy on Kylo. May add 1 to Force drain where present. May target a character or creature for free. Draw two destiny. If total destiny > defense value, target hit, its forfeit = 0, and both players lose 1 Force."
card "/starwars/Premiere-Dark/t_lightrepeatingblasterrifle" "Light Repeating Blaster Rifle (2)\nDark Weapon - Character [R1]\nSet: Premiere\n\nLore: BlasTech model T-21 light repeating blaster. Excellent power, good range. Carries energy for 25 shots. Unlimited firepower when attached to a power generator.\n\nText: Use 2 Force to deploy on your warrior. If your power droid or fusion generator present, may target a character, creature or vehicle using 2 Force. Draw destiny. Target hit if destiny +1 > defense value. May fire repeatedly for 2 Force each time."
card "/starwars/EnhancedJabbasPalace-Dark/t_marajadeslightsaber" "*Mara Jade's Lightsaber (1)\nDark Weapon - Character [PM]\nSet: Enhanced Jabba's Palace\nIcons: Premium\n\nLore: As part of her training to become the Emperor's hand, Mara Jade learned from Palpatine himself how to effectively fight with a lightsaber.\n\nText: Use 1 Force to deploy on Mara Jade. May add 1 to Force Drain where present. May target a character or creature for free. Draw two destiny. Target hit, and its forfeit = 0, if total destiny > defense value."
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