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Typo and Grammar Cleanup (#16967)
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* Typo and Grammar Cleanup

* Remove Extra Parantheses

* Remove 'would'
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DylanTaylor1 authored Aug 12, 2024
1 parent 647b49e commit 03615da
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"desc:8": "The Empowering bee will randomly add aspects to nearby nodes, allowing enormous power to build up. The best chance to breed them is during the Full moon. Breed them from Rejuvenating and Vis.\n\n[note]The maxiumum node size was capped for a few versions, but that cap is now removed! Maybe go on the GTNH discord and praise Runakai for that. :)[/note]"
"desc:8": "The Empowering bee will randomly add aspects to nearby nodes, allowing enormous power to build up. The best chance to breed them is during a full moon. Breed them from Rejuvenating and Vis.\n\n[note]The maximum node size was capped for a few versions, but that cap is now removed! Maybe go on the GTNH discord and praise Runakai for that. :)[/note]"
}
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"tasks:9": {
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"desc:8": "If you\u0027ve gotten this far, you should be about ready to produce Steam at an alarming rate from this hyper-efficient fuel. Unlike the Combustion Generators and Gas Turbines, though, you need more multis in front of your Large Boiler. Since it outputs Superheated Steam, you will need two turbines: the first one outputs EU and regular Steam, and the second one takes it in and outputs more EU and water, to be reused in the boiler.\n\nThe multis don\u0027t do anything by themselves, they need a turbine inside the controller to run them, and the turbine\u0027s size and material decide what their preferred flow rate is, and the EU/t at that rate. Good materials in EV are Shadow Metal (from Thaumcraft) and Manuyllyn, in IV you can use Oriharukon. Steam Turbine multis usually have a lower EU/t value than Gas Turbine ones, which means that you might have to make more of each kind of multi. This depends on the amount of boilers you are using, which tier of boiler and also whether or not you are using loose mode (check the Steam Turbine quest for more details).\n\nFlow rates when using Steam are very high, as you can imagine. You will need huge GT pipes if you use that mode of transportation, but there is a better way: AE2 P2P tunnels, set to fluid mode, can teleport fluids from one multi to the next without caring for high flow rates. With all that taken care of, all you need is an EV Buffered Dynamo Hatch for each turbine, and your setup is complete!"
"desc:8": "If you\u0027ve gotten this far, you should be ready to produce Steam at an alarming rate from this hyper-efficient fuel. Unlike Combustion Generators and Gas Turbines, you will need more multis in front of your Large Boiler because it outputs Superheated Steam. More specifically, you will need two turbines: one for turning the Superheated Steam into EU and regular Steam, and another for turning the regular Steam into EU and water, to be reused in the boiler.\n\nThe multis will not run without a turbine inside the controller. The size and material of a turbine determines the optimal flow rate and the EU/t at that rate. Good materials in EV are Shadow Metal (from Thaumcraft) and Manyullyn, before upgrading to Oriharukon in IV. Steam turbines usually generate less EU/t than gas turbines but that depends on the amount and tier of the boilers, and whether or not you are using loose mode (check the Steam Turbine quest for more details).\n\nSteam flow rates are very high which means you will need huge GT pipes to keep up, but there is a better way: AE2 P2P tunnels, set to fluid mode, can teleport fluids from one multi to the next without caring for high flow rates. With all that taken care of, the only thing left to do is place an EV Buffered Dynamo Hatch on each turbine. Now your setup is complete!"
}
},
"tasks:9": {
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"desc:8": "Want some central processing unit wafers? Buy some!"
"desc:8": "Want some central processing unit chips? Buy some!"
}
},
"tasks:9": {
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"desc:8": "Want some integrated logic circuit wafers? Buy some!"
"desc:8": "Want some integrated logic circuit chips? Buy some!"
}
},
"tasks:9": {
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"desc:8": "Want some RAM wafers? Buy some!"
"desc:8": "Want some RAM chips? Buy some!"
}
},
"tasks:9": {
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"desc:8": "You\u0027re not supposed to be here... I think you need to go outside and get some sunlight if you unlocked this legitmately...\n\nIn the meantime here\u0027s your reward, don\u0027t spend it all at once!"
"desc:8": "You\u0027re not supposed to be here... I think you need to go outside and get some sunlight if you unlocked this legitimately...\n\nIn the meantime here\u0027s your reward, don\u0027t spend it all at once!"
}
},
"tasks:9": {
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"desc:8": "This mechanic is completely optional, and never required for crafting. However, it’s greatly incentivized when the number of parallels is high and when crafting the new items to unlock the new tiers. “Focusing”, in general, means to increase the chances of the outputs in a QFT recipe, and it can be done in two ways, possibly both at the same time. Each method uses a new plasma, both of which are crafted in a T4 Fusion Reactor by using other plasmas as the inputs, including one T3 plasma for each. These plasmas are Neptunium and Fermium and they can be used together, or individually.\n\nWhen Neptunium Plasma is present, the current recipe can have one of its inputs focused. The specific output is chosen with a circuit in the input bus (this is the only thing circuits do for this multi), where circuit 1 is for the 1st output visible in NEI, circuit 2 is for the 2nd output, and so on. It is up to the player to choose which output they want the most out of all the existing ones, and the fact that every recipe has multiple outputs is because of this mechanic.\n\nWhen an output is successfully focused with Neptunium, its chance increases by reducing the chance of all the other outputs. The logic for this change is as follows:\n\n-\u003e Without focusing, the chance of each output is 100 / number of outputs;\n-\u003e If the casing tier matches the recipe tier, the chance of all other outputs is halved and the sum of those halves is added to the focused output (for example, 20/20/20/20/20 becomes 60/10/10/10/10);\n-\u003e If the casing tier is +1 over the recipe tier, halve the other outputs\u0027 chance again (for example, 60/10/10/10/10 becomes 80/5/5/5/5);\n-\u003e If the casing tier is +2 or +3 over the recipe tier, set the focused output to 100% and the rest to 0%.\n\nIn general, this type of focusing doesn’t increase the total amount of outputs, save for the new items added with this multi that will come out in smaller quantities. Instead, it allows the player to replace less useful outputs with the more useful ones, and this choice is completely up to them, as is the choice of focusing at all.\n\nWhen Fermium Plasma is present, the current recipe will have all of its output chances boosted, unless the chance for one of them is 100%, in which case that chance is unchanged. This happens because the boost increases if the output chance before ferm focusing is smaller, and the maximum boost is achieved when the chance is 0%, which happens with high-tier nep focusing.\n\nWhen an output is successfully focused with Fermium, its chance increases based on how far it is from 100% chance. This applies to all the outputs at once, and the logic for this change is as follows:\n\n-\u003e If the casing tier matches the recipe tier, each output gets increased by 1/4 of the \"failure\" chance (for example, a 50% chance output has a 50% chance of failure, so it gets boosted by 12.5%, becoming 62.5%)\n-\u003e If the casing tier is +1 over the recipe tier, each output gets increased by 1/3 of the \"failure\" chance\n-\u003e If the casing tier is +2 or +3 over the recipe tier, each output gets increased by 1/2 of the \"failure\" chance\n\nWith the two plasmas combined and a +2 or +3 over recipe tier, a 5-output recipe would normally have 20/20/20/20/20 chances, but it becomes 100/50/50/50/50.\n\nMany lategame multis have parallels, which means they complete the recipe several times at once every time the recipe time is completed, instead of only one, but they require extra EU to achieve this. This makes power the biggest constraint for those multiblocks, and the same happens with the QFT, given that recipe inputs are generally very cheap and simple. Throwing more power at the machine means more outputs, in general.\n\nGiven that, a player that wants a faster QFT will make more catalysts to unlock more parallels, but each added parallels adds to the other ones, to a cap of 64. Focusing, instead, changes output odds, which effectively multiplies the number of outputs per cycle. In terms of speed, a recipe with 4 outputs and 64 parallels runs at the speed of 256 parallels for the focused output if it’s nep focused to the maximum of 100%, since it was 25% originally. \n\nThis is a lot of saved EU for high-tier, high-parallel QFTs, so it is the main reason for focusing, and both plasmas are useful here. However, plasma consumption is not the same regardless of parallels, it instead scales with the square root of the number of correct catalysts for the recipe, which is to say, the number of parallels.\n\nThis further applies to the 3 new items that are needed to upgrade the casing tiers. Since their output amount is much smaller than usual, they could get a further boost if focusing is being used, to incentivize the plasma mechanic when upgrading the multi."
"desc:8": "This mechanic is completely optional, and never required for crafting. However, it’s greatly incentivized when the number of parallels is high and when crafting the unique items that unlock higher tiers. “Focusing”, in general, means to increase the chances of the outputs in a QFT recipe, and it can be done in two ways, possibly both at the same time. Each method uses a new plasma, both of which are crafted in a T4 Fusion Reactor by using other plasmas as the inputs, including one T3 plasma for each. These plasmas are Neptunium and Fermium and they can be used together, or individually.\n\nWhen Neptunium Plasma is present, the current recipe can have one of the outputs focused. The specific output is chosen with a circuit in the input bus (this is the only thing circuits do for this multi), where circuit 1 is for the 1st output visible in NEI, circuit 2 is for the 2nd output, and so on. It is up to the player to choose which output they want the most out of all the existing ones, and the fact that every recipe has multiple outputs is because of this mechanic.\n\nWhen an output is successfully focused with Neptunium, its chance increases by reducing the chance of all the other outputs. The logic for this change is as follows:\n\n-\u003e Without focusing, the chance of each output is 100 / number of outputs;\n-\u003e If the casing tier matches the recipe tier, the chance of all other outputs is halved and the sum of those halves is added to the focused output (for example, 20/20/20/20/20 becomes 60/10/10/10/10);\n-\u003e If the casing tier is +1 over the recipe tier, halve the other outputs\u0027 chance again (for example, 60/10/10/10/10 becomes 80/5/5/5/5);\n-\u003e If the casing tier is +2 or +3 over the recipe tier, set the focused output to 100% and the rest to 0%.\n\nIn general, this type of focusing doesn’t increase the total amount of outputs, save for the new items added with this multi that will come out in smaller quantities. Instead, it allows the player to replace less useful outputs with the more useful ones, and this choice is completely up to them, as is the choice of focusing at all.\n\nWhen Fermium Plasma is present, the current recipe will have all of its output chances boosted, unless the chance for one of them is 100%, in which case that chance is unchanged. This happens because the boost increases if the output chance before ferm focusing is smaller, and the maximum boost is achieved when the chance is 0%, which happens with high-tier nep focusing.\n\nWhen an output is successfully focused with Fermium, its chance increases based on how far it is from 100% chance. This applies to all the outputs at once, and the logic for this change is as follows:\n\n-\u003e If the casing tier matches the recipe tier, each output gets increased by 1/4 of the \"failure\" chance (for example, a 50% chance output has a 50% chance of failure, so it gets boosted by 12.5%, becoming 62.5%)\n-\u003e If the casing tier is +1 over the recipe tier, each output gets increased by 1/3 of the \"failure\" chance\n-\u003e If the casing tier is +2 or +3 over the recipe tier, each output gets increased by 1/2 of the \"failure\" chance\n\nWith the two plasmas combined and a +2 or +3 over recipe tier, a 5-output recipe would normally have 20/20/20/20/20 chances, but it becomes 100/50/50/50/50.\n\nMany lategame multis have parallels, which means they complete the recipe several times at once every time the recipe time is completed, instead of only one, but they require extra EU to achieve this. This makes power the biggest constraint for those multiblocks, and the same happens with the QFT, given that recipe inputs are generally very cheap and simple. Throwing more power at the machine means more outputs, in general.\n\nGiven that, a player that wants a faster QFT will make more catalysts to unlock more parallels, but each added parallels adds to the other ones, to a cap of 64. Focusing, instead, changes output odds, which effectively multiplies the number of outputs per cycle. In terms of speed, a recipe with 4 outputs and 64 parallels runs at the speed of 256 parallels for the focused output if it’s nep focused to the maximum of 100%, since it was 25% originally. \n\nThis is a lot of saved EU for high-tier, high-parallel QFTs, so it is the main reason for focusing, and both plasmas are useful here. However, plasma consumption is not the same regardless of parallels, it instead scales with the square root of the number of correct catalysts for the recipe, which is to say, the number of parallels.\n\nThis further applies to the 3 new items that are needed to upgrade the casing tiers. Since their output amount is much smaller than usual, they could get a further boost if focusing is being used, to incentivize the plasma mechanic when upgrading the multi."
}
},
"tasks:9": {
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"desc:8": "This is the LuV version. Even if you use it with an Everburn Urn, would it even be useful?"
"desc:8": "The LuV version. Even if you use it with an Everburn Urn, would it even be useful?"
}
},
"tasks:9": {
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"desc:8": "This is the advanced assembly line from §6GigaGram§rFab.\n\nIt supports item pipelining. That is, it will mimic a real assembly line by consuming ingredients one by one instead of all at start. In effect, it offers a parallelism up to however many item input this recipe requires. You can think of an advanced assembly line as a collection of assembly slices. Each assembly slice is capably of processing each step independent of other slices. It will start processing once the input bus contents align with any stored data stick. The first slice will consume the input in Bus #1. After (recipe time/number of inputs) time, the first slice\u0027s work is concluded and will start the second slice. At the same time, first slice will look for input in input bus #1. If there are still enough input there slice #1 will start working again.\n\nThe terminal slice (the n-th slice, where n is number of item input in recipe) will put the recipe output in output bus when it has concluded his work. Whenever a non-terminal slice finished its work, it will try to pass the work onto next slice. If the next slice cannot find the materials in its input bus, the just-finished slice will remain in [warn]STUCK[/warn] state and hang the assembly line. To help locate these [warn]STUCK[/warn] assembly lines, the controller\u0027s front face will have its status light turned orange.\n\nThe EU/t cost of this machine is number of slices active multiplied by the original recipe EU/t. [warn]STUCK[/warn] slices do not consume power. It will use the worst energy supplying hatch\u0027s input voltage for recipe tier calculation and normal imperfect overclock. With exotic energy hatches, it can overclock beyond usual voltage tier, but will consume even more power than usual imperfect overclock. Every §2laser overclock§r will 0.3 to power exponent. 1 §2laser overclock§r will have 50% recipe time and use 430% power. 2 §2laser overclocks§r will have 25% recipe time and use 1978% power. Will not overclock beyond 1 tick. Machine first tries to parallelize, then normal imperfect overclock, then §2laser overclock§r."
"desc:8": "This is the advanced assembly line from §6GigaGram§rFab.\n\nIt supports item pipelining. That is, it will mimic a real assembly line by consuming ingredients one by one instead of all at start. In effect, it offers a parallelism up to however many item input this recipe requires. You can think of an advanced assembly line as a collection of slices which are capable of processing each step independently from other slices. It will start processing once the input bus contents align with any stored data stick. The first slice will consume the input in Bus #1. After (recipe time/number of inputs) time, the first slice\u0027s work is concluded and will start the second slice. At the same time, first slice will look for input in input bus #1. If there are still enough input there slice #1 will start working again.\n\nThe terminal slice (the n-th slice, where n is number of item input in recipe) will put the recipe output in output bus when it has concluded his work. Whenever a non-terminal slice finished its work, it will try to pass the work onto next slice. If the next slice cannot find the materials in its input bus, the just-finished slice will remain in [warn]STUCK[/warn] state and hang the assembly line. To help locate these [warn]STUCK[/warn] assembly lines, the controller\u0027s front face will have its status light turned orange.\n\nThe EU/t cost of this machine is number of slices active multiplied by the original recipe EU/t. [warn]STUCK[/warn] slices do not consume power. It will use the worst energy supplying hatch\u0027s input voltage for recipe tier calculation and normal imperfect overclock. With exotic energy hatches, it can overclock beyond usual voltage tier, but will consume even more power than usual imperfect overclock. Every §2laser overclock§r will 0.3 to power exponent. 1 §2laser overclock§r will have 50% recipe time and use 430% power. 2 §2laser overclocks§r will have 25% recipe time and use 1978% power. Will not overclock beyond 1 tick. Machine first tries to parallelize, then normal imperfect overclock, then §2laser overclock§r."
}
},
"tasks:9": {
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