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Radeon ProRender 2.2 for Houdini and USD

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@bsavery bsavery released this 06 Jul 18:16
· 341 commits to master since this release
411825c

New Features in this version:

  • Subsurface Scattering and Volume shaders now work in RPR 2.0. This allows the rendering of organic materials, such as skin, which absorb light into their interior.
  • Deformation motion blur gives accurate motion blur to objects which are being deformed, for example, a flag flapping in the wind or a ball squashing. Besides, motion blur export has been optimized, and a setting for disabling deformation motion blur has been added.
  • The new RPR Toon Shader has been added. This enables cartoon style shading for a non-photorealistic look. Toon shaders can be used in a “simple” mode for just setting a color or a gradient of different colors for shadow vs lit areas of the object.
  • Support for USD 21.05 has been added.
  • Cryptomatte AOVs can now be exported from Houdini.

Please note if using a Python 3 build of Houdini, download a build here with "py3.7" in the filename, otherwise use the "py2.7" one for your corresponding operating system.