Radeon ProRender 2.2 for Houdini and USD
New Features in this version:
- Subsurface Scattering and Volume shaders now work in RPR 2.0. This allows the rendering of organic materials, such as skin, which absorb light into their interior.
- Deformation motion blur gives accurate motion blur to objects which are being deformed, for example, a flag flapping in the wind or a ball squashing. Besides, motion blur export has been optimized, and a setting for disabling deformation motion blur has been added.
- The new RPR Toon Shader has been added. This enables cartoon style shading for a non-photorealistic look. Toon shaders can be used in a “simple” mode for just setting a color or a gradient of different colors for shadow vs lit areas of the object.
- Support for USD 21.05 has been added.
- Cryptomatte AOVs can now be exported from Houdini.
Please note if using a Python 3 build of Houdini, download a build here with "py3.7" in the filename, otherwise use the "py2.7" one for your corresponding operating system.