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Important

We are currently looking for contributors that wants to contribute into this project.

Caution

This project is far from being completed, currently there is 2 a lot of major blockers that prevent this from being playable.

  1. Death Walk a key feature of Prey is missing meaning that in some parts you need to do noclip.
  2. Visuals are a major roadblock, Spirit walks is unsable due to the lack of visuals.
  3. Multiplayer may work but has not been tested

The binaries are provide as-is, support may be limited due to my lack of knowledge, This project was create due to the insatisfaction of some source ports barely fixing or improving and or sacrificing features for other platforms. I hope you guys understand, but contributions are welcome :)

Introduction

Prey 2006 SDK integrated with Doom 3 GPL release

About

This project is a code integration of the Prey 2006 SDK against the Doom 3 GPL codebase. This means this includes new engine side features that were in the Prey 2006 engine, and some adjustments to the Prey 2006 SDK code.

This runs in a semi vanilla Dhewm3 v1.5.4 fork that specifically removes imgui, soft particles and joystick support for the time being.

Compiling

For Windows:

  • Visual Studio 2019 or 2022
  • CMake
  • Run either cmake_msvc2019.cmd or cmake_msvc2022.cmd

For Linux: At the moment compiling for linux is not supported.

Credits

This fork wouldn't be possible by the 3 previous attempts of porting Prey before me: