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Wrap sound direction and some more EFX properties #4

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@OSadovy OSadovy commented Oct 25, 2014

This includes standart OpenAL outer/inner cone angles, source direction
vector as well as stuff introduced in EFX extension, such as air
absorption and outer cone gain HF.

I did not get the logic about what source properties are to be stored on source instance and reset, so followed the same path as SetMinMaxDistance - e.g. do not store anything, do not reset, just call the appropriate OpenAL routines.

This includes standart OpenAL outer/inner cone angles, source direction
vector as well as stuff introduced in EFX extension, such as air
absorption and outer cone gain HF.
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