Flytre Lib is a Library mod created and maintained by Flytre that provides common utils for their mods
-Basic abstract REI implementations classes to make REI compat easier
-Transparent GUI options (cycling buttons, normal buttons, sliders) to make nicer looking GUIs. Additionally, a simple toggle / multi-state image button option to make quick and dirty cycling buttons based on images!
-Very simple render utils to make drawing sprites in 3D easier
-A wrench interface to make wrenches cross compatible between my mods
-Lots of inventory aid, such as OutputSlot
, EasyInventory
, and FilterInventory
to make working with inventories
and item filters easier
-Recipe Utils to make it easy to add recipes that take quantified ingredients and produce tagged outputs (essentially ore dictionary output on recipes)
-A ton of util classes to make raycasting, packet management, experience calculation, inventory management, item attribute management, json-nbt conversion, and particle math easier
-Automatic eula agreement, server.properties online-mode off and op-granting in development environments
-Config API (below)
-Basic Api for dual development between Fabric and Forge
-An ever expanding repertoire of utility classes to make development a breeze!
-Ability to register client or server side configs. The former is reloaded any time resources are reloaded or
with F3 + Y
, while the latter uses /reloadconfig
-Config classes are simply any class you make with all the fields you want to store data as, then the config API will automatically turn it into a Json structured config for you to use
-Ability to add comments for each option, customize what name it uses in the Json structure, and set ranges for numerical fields
-An API for specifying blocks, entities, items, fluids, attributes, professions, and more in the config.
-Focus on both appearance while maintaining speed by heavy Set support