DISCLAIMER: The solutions that I have provided are my way of solving the exercises and are not necessarily the shortest, most efficient and clean-code looking like.
This course is from University of Helsinki's free Massive Open Online Course (MOOC), from the Department of Computer Science.
The course is split up into two different sub courses, first being Introduction to Programming and the second being Advanced Course in Programming.
Each course consists of seven parts, with its own set of exercises.
Part 8:
- Objects and methods
- Classes and objects
- Defining classes
- Defining methods
- More examples of classes
Part 9:
- Objects and references
- Objects as attributes
- Encapsulation
- Scope of methods
- Class attributes
- More examples with classes
Part 10:
- Class hierarchies
- Access modifiers
- Object oriented programming techniques
- Developing a larger application
Part 11:
- List comprehensions
- More comprehensions
- Recursion
- More recursion examples
Part 12:
- Functions as arguments
- Generators
- Functional programming
- Regular expressions
Part 13:
- Pygame
- Animation
- Events
- More pygame techniques
Part 14:
- Game project
- Robot and boxes
- Finishing the game
- Your own game