Skip to content
FeaRiTail edited this page Jul 25, 2012 · 1 revision

Think of "Safaris" as hunting-journeys.

Each safari may be configured like this:

  • specific mob-types which count for the safari progress
  • specific day/night time hours during which mob-kills are valid
  • required safari-points to start the safari (number of previously completed safaris)
  • the kind of drops the player is rewarded upon completing his current safari

Rules for Safaris:

  • Each player may enlist for one Safari at a time
  • The Safari is persisted and does not require the player to complete it within one online-session

Commands:

The following commands are accessible for all players:

  • /safari list - List all available safaris
  • /safari start - Start the specified safari
  • /safari info - See your current safari and your safari points/statistics
  • /safari stop - Cancel your current safari

Administration-Commands (only accessible for players with special permission or from the Minecraft server-console)

There are 2 admin-commands to de-/activate the Safaris for given worlds:

  • /safari add_world - to activate Safaris for this world
  • /safari remove_world - to deactivate Safaris for this world
Clone this wiki locally