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Update README.md
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eduardo-mdc authored Jan 7, 2022
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> The game consists of solving procedurally generated mazes as fast as possible while avoiding any obstacles in your path. Obstacles such as
> complicated paths, enemies and the impending red path, which stops backtracking, all make this exciting maze solving experience unique.
> This project was developed by *Eduardo Correia* (*up201909914*@fc.up.pt) and *José Carvalho* (*up202005827*@fc.up.pt) and *Alberto Serra* (*up202103627*@fe.up.pt) for LDTS 2021-22.
> This project was developed by *Eduardo Correia* (*up201909914*@fc.up.pt), *José Carvalho* (*up202005827*@fc.up.pt) and *Alberto Serra* (*up202103627*@fe.up.pt) for LDTS 2021-22.
## Screenshots / Gifs

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- The several states that represent the different game states become explicit in the code, instead of relying on a
series of flags.
- A well organized code, readable code.
- A well organized, readable code.
- Minimal conditional complexity.

**Maze Pattern**
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