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New behead anim (#77)
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* WIP new behead.

* Added new behead anim.
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Epicguru authored Aug 26, 2024
1 parent 4922706 commit 7a61bda
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Showing 11 changed files with 9,698 additions and 36 deletions.
152 changes: 123 additions & 29 deletions Animations/Execution_Behead.json
Original file line number Diff line number Diff line change
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{
"ExportTimeUTC": "2024-02-16T14:31:59.4955891Z",
"ExportTimeUTC": "2024-08-26T13:33:26.0493643Z",
"Name": "Execution_Behead",
"Length": 3.95,
"Bounds": {
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],
"Parts": [
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"Path": "PawnAHolding",
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"Transform.localEulerAnglesRaw.x": {
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"SweepPaths": []
},
{
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"ID": 23434,
"Path": "BodyA",
"CustomName": "BodyA",
"Curves": {
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"SweepPaths": []
},
{
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},
{
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"Keyframes": [
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"SweepPaths": []
},
{
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"Keyframes": [
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"SweepPaths": []
},
{
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"ID": 22626,
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"CustomName": "HeadA",
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"SweepPaths": []
},
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"SweepPaths": []
},
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Expand All @@ -2378,7 +2378,7 @@
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{
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]
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"DefaultValues": {
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},
{
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Expand Down Expand Up @@ -3483,10 +3483,10 @@
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"ID": 23796,
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"SweepPaths": []
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]
},
{
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"ID": 23160,
"Path": "HandGrabSparks",
"TexturePath": "AM/HandGrabSparks",
"Curves": {},
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"DefaultValues": {
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{
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"Curves": {},
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{
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Expand All @@ -3671,6 +3671,100 @@
"PawnBody.Direction": 0.0
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{
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},
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}
]
}
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