Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Added additional traps for 1.0 #14

Merged
merged 2 commits into from
Feb 25, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
7 changes: 6 additions & 1 deletion worlds/am2r/Client.py
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@
import copy
import json
import time
import random
from asyncio import StreamReader, StreamWriter
from typing import List
from worlds.am2r.items import item_table
Expand Down Expand Up @@ -91,7 +92,10 @@ def get_payload(ctx: AM2RContext):
for locationid, netitem in ctx.locations_info.items():
gamelocation = location_id_to_game_id[locationid]
if netitem.item in item_id_to_game_id:
gameitem = item_id_to_game_id[netitem.item]
if netitem.flags & 0b100 != 0:
gameitem = random.randint(0, 20)
else:
gameitem = item_id_to_game_id[netitem.item]
else:
gameitem = 20
itemdict[gamelocation] = gameitem
Expand Down Expand Up @@ -185,6 +189,7 @@ def launch():
options = Utils.get_options()

async def main(args):
random.seed()
ctx = AM2RContext(args.connect, args.password)
ctx.server_task = asyncio.create_task(server_loop(ctx), name="ServerLoop")
if gui_enabled:
Expand Down
24 changes: 17 additions & 7 deletions worlds/am2r/items.py
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
from typing import Dict, List, NamedTuple, Set

from BaseClasses import Item, ItemClassification, MultiWorld
from .options import MetroidsAreChecks, MetroidsRequired, get_option_value, TrapFillPercentage, RemoveEquipmentTrap, RemoveTossTrap, RemoveShortBeam, RemoveEMPTrap
from .options import MetroidsAreChecks, MetroidsRequired, get_option_value, TrapFillPercentage, RemoveFloodTrap, RemoveTossTrap, RemoveShortBeam, RemoveEMPTrap, RemoveOHKOTrap, RemoveTouhouTrap


class ItemData(NamedTuple):
Expand Down Expand Up @@ -40,8 +40,8 @@ def create_metroid_items(MetroidsRequired: MetroidsRequired, MetroidsAreChecks:
def create_trap_items(multiworld: MultiWorld, player: int, locations_to_trap: int) -> List[str]:
trap_pool = trap_weights.copy()

if multiworld.RemoveEquipmentTrap[player].value == 1:
del trap_pool["Equipment Trap"]
if multiworld.RemoveFloodTrap[player].value == 1:
del trap_pool["Flood Trap"]

if multiworld.RemoveTossTrap[player].value == 1:
del trap_pool["Big Toss Trap"]
Expand All @@ -51,6 +51,12 @@ def create_trap_items(multiworld: MultiWorld, player: int, locations_to_trap: in

if multiworld.RemoveEMPTrap[player].value == 1:
del trap_pool["EMP Trap"]

if multiworld.RemoveTouhouTrap[player].value == 1:
del trap_pool["Touhou Trap"]

if multiworld.RemoveOHKOTrap[player].value == 1:
del trap_pool["OHKO Trap"]

return multiworld.random.choices(
population=list(trap_pool.keys()),
Expand Down Expand Up @@ -112,10 +118,12 @@ def create_all_items(multiworld: MultiWorld, player: int) -> None:
"Spazer": ItemData(8678018, "Beam", ItemClassification.useful, 13, 1),
"Plasma Beam": ItemData(8678019, "Beam", ItemClassification.useful, 14, 1),
"Ice Beam": ItemData(8678020, "Beam", ItemClassification.progression, 11, 1),
"Equipment Trap": ItemData(8678021, "Trap", ItemClassification.trap, 21),
"Big Toss Trap": ItemData(8678022, "Trap", ItemClassification.trap, 22),
"Flood Trap": ItemData(8678021, "Trap", ItemClassification.trap, 21),
"Big Toss Trap": ItemData(8678022, "Trap", ItemClassification.trap, 22),
"Short Beam": ItemData(8678023, "Trap", ItemClassification.trap, 23),
"EMP Trap": ItemData(8678024, "Trap", ItemClassification.trap, 24),
"OHKO Trap": ItemData(8678026, "Trap", ItemClassification.trap, 25),
"Touhou Trap": ItemData(8678027, "Trap", ItemClassification.trap, 26),
"Metroid": ItemData(8678025, "MacGuffin", ItemClassification.progression_skip_balancing, 19),
"The Galaxy is at Peace": ItemData(None, "Victory", ItemClassification.progression)

Expand All @@ -128,10 +136,12 @@ def create_all_items(multiworld: MultiWorld, player: int) -> None:
}

trap_weights: Dict[str, int] = {
"Equipment Trap": 1,
"Flood Trap": 1,
"Big Toss Trap": 1,
"Short Beam": 1,
"EMP Trap": 1
"EMP Trap": 1,
"Touhou Trap": 1,
"OHKO Trap": 1
}


Expand Down
20 changes: 15 additions & 5 deletions worlds/am2r/options.py
Original file line number Diff line number Diff line change
Expand Up @@ -28,9 +28,9 @@ class TrapFillPercentage(Range):
default = 0


class RemoveEquipmentTrap(Toggle):
"""Removes Equipment Traps from trap fill"""
display_name = "Remove Equipment Trap"
class RemoveFloodTrap(Toggle):
"""Removes Flood Traps from trap fill"""
display_name = "Remove Flood Trap"


class RemoveTossTrap(Toggle):
Expand All @@ -39,14 +39,22 @@ class RemoveTossTrap(Toggle):


class RemoveShortBeam(Toggle):
"""Removes Short Bema from trap fill"""
"""Removes Short Beam from trap fill"""
display_name = "Remove Short Beam"


class RemoveEMPTrap(Toggle):
"""Removes EMP Traps from trap fill"""
display_name = "Remove EMP Trap"

class RemoveTouhouTrap(Toggle):
"""Removes Touhou Traps from trap fill"""
display_name = "Remove Touhou Trap"

class RemoveOHKOTrap(Toggle):
"""Removes OHKO Traps from trap fill"""
display_name = "Remove OHKO Trap"


#class ItemSprites(OptionList):
# """Changes Item Sprites. Does not affect gameplay
Expand Down Expand Up @@ -101,10 +109,12 @@ class RemoveEMPTrap(Toggle):
"MetroidsRequired": MetroidsRequired,
"MetroidsAreChecks": MetroidsAreChecks,
"TrapFillPercentage": TrapFillPercentage,
"RemoveEquipmentTrap": RemoveEquipmentTrap,
"RemoveFloodTrap": RemoveFloodTrap,
"RemoveTossTrap": RemoveTossTrap,
"RemoveShortBeam": RemoveShortBeam,
"RemoveEMPTrap": RemoveEMPTrap,
"RemoveTouhouTrap": RemoveTouhouTrap,
"RemoveOHKOTrap": RemoveOHKOTrap,
# "Item Sprites": ItemSprites,
# "Starting Weapons": StartingWeapons,
# "Randomize Baby", RandomizeBaby
Expand Down
Loading