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from tkinter import * | ||
from tkinter import filedialog as fd | ||
import Randomiser | ||
import Patcher | ||
root = Tk() | ||
root.title("MTTNE Randomiser") | ||
root.geometry("720x360") | ||
root.config(background="#1e1e1e") | ||
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class Error(Exception): | ||
pass | ||
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class itemError(Error): | ||
pass | ||
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class fileError(Error): | ||
pass | ||
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def selectFile(arg): | ||
filetypes = (('Data files', '*.dat'), ('All files', '*.*')) | ||
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if arg == "in": | ||
filename = fd.askopenfilename(title='Select a Decoded map file', filetypes=filetypes) | ||
e.delete(0, END) | ||
e.insert(0, filename) | ||
elif arg == "out": | ||
filename = fd.asksaveasfilename(title='Choose Output Directory', defaultextension=".dat", filetypes=filetypes) | ||
o.delete(0, END) | ||
o.insert(0, filename) | ||
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def generateGame(): | ||
try: | ||
infile = e.get() | ||
outfile = o.get() | ||
if infile == "" or outfile == "": | ||
raise fileError | ||
if seedEntry.get() != "": | ||
seed = int(seedEntry.get()) | ||
else: | ||
seed = "" | ||
missiles = int(MissEntry.get()) | ||
supers = int(SupEntry.get()) | ||
powerBombs = int(PBEntry.get()) | ||
magShields = int(ShieldEntry.get()) | ||
eTanks = int(ETankEntry.get()) | ||
if missiles + supers + powerBombs + magShields + eTanks > 110: | ||
raise itemError | ||
itemDict = Randomiser.randomiser(seed, missiles, powerBombs, supers, magShields, eTanks) | ||
Patcher.patch(infile, outfile, itemDict) | ||
except ValueError: | ||
pass | ||
except itemError: | ||
pass | ||
except fileError: | ||
pass | ||
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def updateItems(): | ||
try: | ||
missiles = int(MissEntry.get()) | ||
supers = int(SupEntry.get()) | ||
powerBombs = int(PBEntry.get()) | ||
magShields = int(ShieldEntry.get()) | ||
eTanks = int(ETankEntry.get()) | ||
count = missiles + supers + powerBombs + magShields + eTanks | ||
except ValueError: | ||
count = "N/A" | ||
Itemcount.config(text=str(count) + "/110") | ||
root.after(100, updateItems) | ||
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seedEntry = Entry(root) | ||
seedLabel = Label(root, text="Input Seed (Optional): ", fg="white",bg="#1e1e1e") | ||
e = Entry(root) | ||
o = Entry(root) | ||
inbutton = Button(root, text="Choose Decoded Map File", width="20",command=lambda: selectFile("in")) | ||
outButton = Button(root, text="Choose Output File", width="20",command=lambda: selectFile("out")) | ||
patchButton = Button(root, text="Patch", width="20",command=generateGame) | ||
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MissLabel = Label(root, text="Missiles:", fg="white", bg="#1e1e1e") | ||
SupLabel = Label(root, text="Super Missiles:", fg="white", bg="#1e1e1e") | ||
PBLabel = Label(root, text="Power Bombs:",fg="white",bg="#1e1e1e") | ||
ShieldLabel = Label(root, text="Shields:",fg="white",bg="#1e1e1e") | ||
ETankLabel = Label(root, text="E-Tanks:",fg="white",bg="#1e1e1e") | ||
Itemcount = Label(root, text="0/110", fg="white", bg="#1e1e1e") | ||
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MissEntry = Entry(root) | ||
MissEntry.insert(0, "46") | ||
SupEntry = Entry(root) | ||
SupEntry.insert(0, "20") | ||
PBEntry = Entry(root) | ||
PBEntry.insert(0, "16") | ||
ShieldEntry = Entry(root) | ||
ShieldEntry.insert(0, "14") | ||
ETankEntry = Entry(root) | ||
ETankEntry.insert(0, "14") | ||
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seedEntry.grid(column=1, row=2, pady="5") | ||
seedLabel.grid(column=0, row=2, padx="5") | ||
e.grid(column=1, row=0, padx="10") | ||
o.grid(column=1,row=1, pady="5") | ||
inbutton.grid(column=0, row=0) | ||
outButton.grid(column=0,row=1) | ||
patchButton.grid(column=0,row=3) | ||
MissLabel.grid(column=2, row=0, padx="10") | ||
SupLabel.grid(column=2, row=1, padx="10") | ||
PBLabel.grid(column=2, row=2, padx="10") | ||
ShieldLabel.grid(column=2, row=3, padx="10") | ||
ETankLabel.grid(column=2, row=4, padx="10") | ||
Itemcount.grid(column=2, row=5, padx="10") | ||
MissEntry.grid(column=3, row=0, pady="5") | ||
SupEntry.grid(column=3, row=1, pady="5") | ||
PBEntry.grid(column=3, row=2, pady="5") | ||
ShieldEntry.grid(column=3, row=3, pady="5") | ||
ETankEntry.grid(column=3, row=4, pady="5") | ||
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updateItems() | ||
root.mainloop() |
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import shutil | ||
import os | ||
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half_n = 2**31 | ||
n = half_n * 2 | ||
def normalise(value): | ||
return (value + half_n) % n - half_n | ||
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def patch(infile, outfile, itemDict): | ||
workingDir = os.getcwd() | ||
tempfile = shutil.copy(infile, workingDir + "/temp.dat") | ||
dictList = list(itemDict) | ||
with open(tempfile, "rb+") as f: | ||
for i in dictList: | ||
f.seek(i) | ||
value = int.to_bytes(itemDict[i], 1, 'little') | ||
f.write(value) | ||
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#Encoding code, basically assembler | ||
counter = 0 | ||
mult = 84 | ||
exp = 225 | ||
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with open(tempfile, "rb") as f: | ||
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size = os.path.getsize(tempfile) | ||
if os.path.exists(outfile): | ||
os.remove(outfile) | ||
output = open(outfile, "ab") | ||
while counter < size: | ||
char = f.read(1) | ||
char = int.from_bytes(char, 'little') | ||
counter += 1 | ||
ecx = mult | ||
eax = 0x66666667 | ||
edx = eax * ecx >> 32 | ||
edx = edx // 2 | ||
eax = ecx | ||
eax = eax // 2**31 | ||
ebx = edx | ||
ebx -= eax | ||
ecx = exp | ||
eax = 0x4bda12f7 | ||
edx = eax * ecx >> 32 | ||
edx = edx // 2**3 | ||
eax = ecx | ||
eax = eax // 2**31 | ||
edx -= eax | ||
eax = edx | ||
dl = ebx % 256 | ||
dl -= eax % 256 | ||
signextended = char | ||
if char >= 0x80: | ||
signextended = 0xffffff << 8 | ||
signextended += char | ||
signextended = int.to_bytes(signextended, 4, 'little') | ||
signextended = int.from_bytes(signextended, 'little', signed=True) | ||
eax = char - dl | ||
storage = eax % 256 | ||
mult += signextended | ||
eax = (signextended + 7) * counter | ||
exp += eax | ||
exp = normalise(exp) | ||
output.write(int.to_bytes(storage, 1, 'little')) | ||
output.close() | ||
os.remove(tempfile) | ||
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