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Added Chronicles DLC resources
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mardaravicius authored Nov 17, 2024
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39 changes: 27 additions & 12 deletions docs/general/resources/res_desc.json
Original file line number Diff line number Diff line change
Expand Up @@ -3244,10 +3244,12 @@
"note": ""
},
"501": {
"name": "Basileus Dead",
"desc": "Unknown... What does this resource do?",
"defaults": {},
"note": "Incremented when `Basileus Dead` unit is spawned."
"name": "Maximum Polemarchs",
"desc": "Hidden resource that is part of the cost of Polemarch. Incremented when the Polemarch dies, decremented when a Polemarch is trained. Increment this value to allow training of more Polemarchs.",
"defaults": {
"0": "Default"
},
"note": ""
},
"502": {
"name": "Chopping Food Productivity",
Expand All @@ -3262,9 +3264,10 @@
"name": "Trade Wood Percentage",
"desc": "Amount of trade will be returned as wood instead of gold.",
"defaults": {
"0": " Default"
"0": " Default",
"0.25": " Achaemenids, Athenians and Spartans."
},
"note": "Setting it to 0.5 will return half the amount in gold and half in wood. Seems to be working for trade cogs only. Setting it to a value >= 1 will make it so no trade resources are returned."
"note": "Changed in the Battle of Greece civs Port by a toggle to 0.25, 0.5, and 0.75 or by researching equivalent tech in the editor. Setting it to 0.5 will return half the amount in gold and half in wood. Works for trade cogs only. Setting it to a value >= 1 will make it so no trade resources are returned."
},
"504": {
"name": "Unknown Resource 504",
Expand All @@ -3275,16 +3278,20 @@
"505": {
"name": "Unknown Resource 505",
"desc": "Unknown... What does this resource do?",
"defaults": {},
"defaults": {
"0": " Default",
"1": " Achaemenids, Athenians and Spartans"
},
"note": ""
},
"506": {
"name": "Town Center Loss",
"desc": "Decremented for every town center lost.",
"defaults": {
"0": " Default"
"0": " Default",
"1": " Achaemenids, Athenians and Spartans"
},
"note": "Will go into negatives."
"note": "Will go into negatives. Is connected to Achaemenids Town center upgrades, but is not changed by them. Maybe no longer used?"
},
"507": {
"name": "Unknown Resource 507",
Expand All @@ -3293,7 +3300,7 @@
"0": " Default",
"1": " Athenians"
},
"note": "Athenians start with it set to 1."
"note": "Athenians start with it set to 1 by initial Economic Policy."
},
"508": {
"name": "Unknown Resource 508",
Expand All @@ -3312,8 +3319,10 @@
"510": {
"name": "Unknown Resource 510",
"desc": "Unknown... What does this resource do?",
"defaults": {},
"note": ""
"defaults": {
"1": " Spartans"
},
"note": "Spartans start with it set to 1."
},
"511": {
"name": "Unknown Resource 511",
Expand Down Expand Up @@ -3858,5 +3867,11 @@
"desc": "Unknown... What does this resource do?",
"defaults": {},
"note": ""
},
"600": {
"name": "Unknown Resource 600",
"desc": "Unknown... What does this resource do?",
"defaults": {},
"note": ""
}
}
33 changes: 27 additions & 6 deletions docs/general/resources/resources.md
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Expand Up @@ -3808,13 +3808,15 @@ This page is a list of all the player resources in the scenario editor and their

- Purpose: Unknown... What does this resource do?

## 501. Basileus Dead
## 501. Maximum Polemarchs

- ID: 501

- Purpose: Unknown... What does this resource do?
- Purpose: Hidden resource that is part of the cost of Polemarch. Incremented when the Polemarch dies, decremented when a Polemarch is trained. Increment this value to allow training of more Polemarchs.

- Default Values:

- Note: Incremented when `Basileus Dead` unit is spawned.
- 0: Default

## 502. Chopping Food Productivity

Expand All @@ -3836,8 +3838,9 @@ This page is a list of all the player resources in the scenario editor and their
- Default Values:

- 0: Default
- 0.25: Achaemenids, Athenians and Spartans.

- Note: Setting it to 0.5 will return half the amount in gold and half in wood. Seems to be working for trade cogs only. Setting it to a value $\geq$ 1 will make it so no trade resources are returned.
- Note: Changed in the Battle of Greece civs Port by a toggle to 0.25, 0.5, and 0.75 or by researching equivalent tech in the editor. Setting it to 0.5 will return half the amount in gold and half in wood. Works for trade cogs only. Setting it to a value $\geq$ 1 will make it so no trade resources are returned.

## 504. Unknown Resource 504

Expand All @@ -3851,6 +3854,11 @@ This page is a list of all the player resources in the scenario editor and their

- Purpose: Unknown... What does this resource do?

- Default Values:

- 0: Default
- 1: Achaemenids, Athenians and Spartans

## 506. Town Center Loss

- ID: 506
Expand All @@ -3860,8 +3868,9 @@ This page is a list of all the player resources in the scenario editor and their
- Default Values:

- 0: Default
- 1: Achaemenids, Athenians and Spartans

- Note: Will go into negatives.
- Note: Will go into negatives. Is connected to Achaemenids Town center upgrades, but is not changed by them. Maybe no longer used?

## 507. Unknown Resource 507

Expand All @@ -3874,7 +3883,7 @@ This page is a list of all the player resources in the scenario editor and their
- 0: Default
- 1: Athenians

- Note: Athenians start with it set to 1.
- Note: Athenians start with it set to 1 by initial Economic Policy.

## 508. Unknown Resource 508

Expand All @@ -3900,6 +3909,12 @@ This page is a list of all the player resources in the scenario editor and their

- Purpose: Unknown... What does this resource do?

- Default Values:

- 1: Spartans

- Note: Spartans start with it set to 1.

## 511. Unknown Resource 511

- ID: 511
Expand Down Expand Up @@ -4456,3 +4471,9 @@ This page is a list of all the player resources in the scenario editor and their

- Purpose: Unknown... What does this resource do?

## 600. Unknown Resource 600

- ID: 600

- Purpose: Unknown... What does this resource do?

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