All content has been updated to work with Epic Games release 1.0.0.10 and Steam 1.0.0.2 aside from Melody of Memory and 0.2. There is also backwards compatibility for and , follow their links for detailed lists of supported versions.
Download files from the repository (ex. click the green Code button and download the repository as zip, or go to an individual file and click the download button in the top right)
Follow this setup for any of the games aside from 0.2 and 3:
Get LuaBackend https://github.com/Sirius902/LuaBackend/releases or LuaFrontend https://github.com/TopazTK/LuaFrontend/releases. Follow the instructions provided there.
Note that using mods that affect a speedrun are not allowed unless specifically stated so.
If you have difficulties with setting these up please see the LUA.md file here for instructions.
Add scriptable auto splitter into your Livesplit layout, and select the .asl file for your game. Ensure you have a timer set to show game time. Some games do not support load removed time (LRT) leader boards, check your games leader board to be sure. You may still use a load remover in these cases but you must ensure your recording includes the "real time" timing method for submission. For further instructions and screen shots see look
The speedrunning community for the series has a discord where these scripts, casual play and more are discussed, join us here
If a problem shows up or you would like a split added or change made either submit and issue here on GitHub or come over to the speed run discord and start up a conversation!