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6.2.0

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@cmbasnett cmbasnett released this 29 Feb 08:41
· 96 commits to master since this release

New Features

  • Add PSK Material panel to Material that lets users export PSK material types and flags (used in earlier versions of Unreal Engine like UT99). (#78)

Changes

  • Meshes with negative scaling will be exported with normals as they appear in the viewport.
  • The max bone limit has been raised from 256 to 2147483647.
  • Timeline Markers and Pose Markers with empty names are now ignored as PSA export options.

Bug Fixes

  • Fixed a bug where PSA exports could fail if Override Animation Data was on when exporting Actions (#76)