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- Removed verbose logging in Actions.cs - (Hopefully) fixed an issue where timings could cause players to be muffled indefinitely - Fixed centipede not dropping for any player if the host is dead (and has the mod) - (Hopefully) fixed little girl not un-targeting the host if they die - Fixed teleporter teleporting the spectator ghost player if they have no body - Disabled debug menu in Release builds - Fixed some mods causing the teleporter timer to be below 0 - Changed a tiny bit of locomotion code, potentially fixing a slight but barely noticeable jitter when walking - Fixed dynamic resolution not working - Spectators will now see the time no matter if they're in the ship or not
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