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Issues: Cygnusfear/laputa
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implement a better solution than looping through all players
todo 🗒️
#46
opened Oct 22, 2023 by
github-actions
bot
design reward distribution mechanism among players, i.e. depends on players' buildings
todo 🗒️
#41
opened Oct 20, 2023 by
github-actions
bot
Vegetation instances clip at certain camera angles
bug
Something isn't working
#30
opened Oct 15, 2023 by
Cygnusfear
could use THREE.InstancedMesh if we're going nuts
enhancement
New feature or request
#29
opened Oct 15, 2023 by
github-actions
bot
GameLoaded logic breaks when the map has zero entities
bug
Something isn't working
#25
opened Oct 12, 2023 by
github-actions
bot
Design a quick mousemap tutorial for camera movement (XBOX style what cursor is what)
#20
opened Oct 9, 2023 by
Cygnusfear
Extract build conditions, can't build 1 tile below gravity well, only gravity well can build at y==1, etc
todo 🗒️
#12
opened Oct 8, 2023 by
github-actions
bot
figure out if we actually want this to be async or if we should render something else in the meantime
todo 🗒️
#3
opened Oct 6, 2023 by
github-actions
bot
ProTip!
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