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Merge pull request #16 from Zhou-Shilin/main
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fix: Use different file names for different platforms
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Zhou-Shilin authored May 29, 2024
2 parents d12903b + 5c43f5a commit 425b4a0
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -111,7 +111,7 @@ pip install -r requirements.txt
### Executable/UI
1. Download `windows-build.zip` or `linux-build.zip` from [the release page](https://https://github.com/CubeGPT/BuilderGPT/releases) and unzip it.
2. Edit `config.yaml`, fill in your OpenAI Apikey. If you don't know how, remember that [Google](https://www.google.com/) and [Bing](https://www.bing.com/) are always your best friends.
3. Run `ui.exe`, enter the description and let GPT generate the structure.
3. Run `ui.exe` (Windows) or `ui` (Linux), enter the description and let GPT generate the structure.
4. Find your structure in `/generated/<name>.schem`.
5. Import the file into the game via worldedit or other tools. (Google is your best friend~~)

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