2.0.4.stable
What's Changed
- 92d35be - GH-724 Fix copy-n-paste between two orchestrations
- 95d418e - GH-807 Support named lookup of signals, used by
await
keyword - 7babef6 - GH-714 Support
ui_cut
action inGraphEdit
controls - b731b81 - GH-618 Reset pin default on connection
- b597dfa - GH-670 Fix reset pin to default value
- ab74a04 - GH-803 Component panels react to context-menu shortcuts
- 40f5f4e - GH-800 Temporarily disable some property get/set validation rules
- b768952 - GH-798 Remove unnecessary instantiate scene cache
- 64a9452 - GH-796 Guard against
get_current_scene
returning null - d7fa88a - GH-794 Fix default value evaluation in ScriptPlaceHolderInstance
- b89c63b - Build system cleanup and refactor
- 2fffd4b - GH-467 Only save node size when manually resized (Godot 4.3+)
- 7a04f0b - GH-786 Add tooltip for
Orchestration Build
button
Full Changelog: v2.0.3.stable...v2.0.4.stable