Fuel info now is shown when ai driver is stopped because of low fuel #2843
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If the setting of the low fuel value was increased above 10%, the driver would be stopped and needed to be refueled, but in the info display of courseplay, there was no information about that for the player because of a hard coded value when the info message would occur.
With this fix both events are now happening at the same time. This also leat to some deletion of duplicated code.