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<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="comment">// Copyright (C) 2021-2024 Steffen Itterheim</span></div> | ||
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="comment">// Refer to included LICENSE file for terms and conditions.</span></div> | ||
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div> | ||
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="keyword">using </span><a class="code hl_namespace" href="namespace_code_smile_editor.html">CodeSmileEditor</a>;</div> | ||
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="keyword">using </span>System;</div> | ||
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="keyword">using </span>System.IO;</div> | ||
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="keyword">using </span>UnityEditor;</div> | ||
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="keyword">using </span>UnityEngine;</div> | ||
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span> </div> | ||
<div class="foldopen" id="foldopen00010" data-start="{" data-end="};"> | ||
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"><a class="line" href="class_code_smile_asset_database_examples.html"> 10</a></span><span class="keyword">public</span> <span class="keyword">static</span> <span class="keyword">class </span><a class="code hl_class" href="class_code_smile_asset_database_examples.html">CodeSmileAssetDatabaseExamples</a></div> | ||
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span>{</div> | ||
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span> <span class="keyword">private</span> <span class="keyword">const</span> String TestFolder = <span class="stringliteral">"Assets/_sub_folder_"</span>;</div> | ||
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span> </div> | ||
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span> [MenuItem(<span class="stringliteral">"Window/CodeSmile/AssetDatabase Examples/Create and Delete Asset"</span>)]</div> | ||
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span> <span class="keyword">private</span> <span class="keyword">static</span> <span class="keywordtype">void</span> CreateAndDeleteAsset()</div> | ||
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span> {</div> | ||
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span> var path = $<span class="stringliteral">"{TestFolder}/TestAsset.asset"</span>;</div> | ||
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> var asset = <span class="keyword">new</span> <a class="code hl_class" href="class_code_smile_editor_1_1_asset.html">Asset</a>(ScriptableObject.CreateInstance<<a class="code hl_class" href="class_test_asset.html">TestAsset</a>>(), path);</div> | ||
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> </div> | ||
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span> var instance = asset.MainObject;</div> | ||
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> var assetPath = asset.AssetPath;</div> | ||
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span> Debug.Log($<span class="stringliteral">"Asset '{instance}' created at '{assetPath}'"</span>);</div> | ||
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span> </div> | ||
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> var message = asset.GetMain<<a class="code hl_class" href="class_test_asset.html">TestAsset</a>>().Message;</div> | ||
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> Debug.Log($<span class="stringliteral">"Asset says: '{message}'"</span>);</div> | ||
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> </div> | ||
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span> asset.Delete();</div> | ||
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span> Debug.Log($<span class="stringliteral">"Asset deleted: {asset.IsDeleted}"</span>);</div> | ||
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> </div> | ||
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> <span class="comment">// a folder is an asset, too!</span></div> | ||
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> var folder = <span class="keyword">new</span> <a class="code hl_class" href="class_code_smile_editor_1_1_asset.html">Asset</a>(TestFolder);</div> | ||
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> folder.Delete();</div> | ||
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> </div> | ||
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> Debug.Log($<span class="stringliteral">"Testfolder removed: {!Directory.Exists(TestFolder)}"</span>);</div> | ||
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> }</div> | ||
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span>}</div> | ||
</div> | ||
<div class="ttc" id="aclass_code_smile_asset_database_examples_html"><div class="ttname"><a href="class_code_smile_asset_database_examples.html">CodeSmileAssetDatabaseExamples</a></div><div class="ttdef"><b>Definition</b> <a href="#l00010">CodeSmileAssetDatabaseExamples.cs:11</a></div></div> | ||
<div class="ttc" id="aclass_code_smile_editor_1_1_asset_html"><div class="ttname"><a href="class_code_smile_editor_1_1_asset.html">CodeSmileEditor.Asset</a></div><div class="ttdoc">Replacement implementation for Unity's massive AssetDatabase class with a cleaner interface and more ...</div><div class="ttdef"><b>Definition</b> <a href="_asset_8_bundle_8cs_source.html#l00010">Asset.Bundle.cs:11</a></div></div> | ||
<div class="ttc" id="aclass_test_asset_html"><div class="ttname"><a href="class_test_asset.html">TestAsset</a></div><div class="ttdef"><b>Definition</b> <a href="_test_asset_8cs_source.html#l00007">TestAsset.cs:8</a></div></div> | ||
<div class="ttc" id="anamespace_code_smile_editor_html"><div class="ttname"><a href="namespace_code_smile_editor.html">CodeSmileEditor</a></div><div class="ttdef"><b>Definition</b> <a href="_asset_8_bundle_8cs_source.html#l00008">Asset.Bundle.cs:9</a></div></div> | ||
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<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="comment">// Copyright (C) 2021-2024 Steffen Itterheim</span></div> | ||
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="comment">// Refer to included LICENSE file for terms and conditions.</span></div> | ||
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span> </div> | ||
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="keyword">using </span>System;</div> | ||
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="keyword">using </span>UnityEngine;</div> | ||
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span> </div> | ||
<div class="foldopen" id="foldopen00007" data-start="{" data-end="};"> | ||
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"><a class="line" href="class_test_asset.html"> 7</a></span><span class="keyword">public</span> <span class="keyword">class </span><a class="code hl_class" href="class_test_asset.html">TestAsset</a> : ScriptableObject</div> | ||
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span>{</div> | ||
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span> <span class="keyword">public</span> String Message = <span class="stringliteral">"To be, or not to be: that is not a question."</span>;</div> | ||
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span> </div> | ||
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span> <span class="keyword">private</span> <span class="keywordtype">void</span> OnEnable() => name = <span class="stringliteral">"Test ScriptableObject"</span>;</div> | ||
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span>}</div> | ||
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<div class="ttc" id="aclass_test_asset_html"><div class="ttname"><a href="class_test_asset.html">TestAsset</a></div><div class="ttdef"><b>Definition</b> <a href="#l00007">TestAsset.cs:8</a></div></div> | ||
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