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bump version to 1.8.1
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CodeSmile-0000011110110111 committed Dec 21, 2023
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11 changes: 8 additions & 3 deletions CHANGELOG.md
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# Change Log

#### v1.8.1 - Dec 21, 2023

- added AvailableImporters property
- added missing Asset.Importer, Asset.Path and Asset.File.Create tests

#### v1.8.0 - Dec 09, 2023

- renamed ForceReserializeAssets to UpgradeAssetSerializationFormats
- renamed ForceReserializeAllAssets to UpgradeAllAssetSerializationFormats (*)
- renamed ForceReserializeAssets to UpgradeAssetSerializationVersion and
- renamed ForceReserializeAllAssets to UpgradeAllAssetSerializationVersions (*)

(*) To provide more rationale: I saw a user's script that wasn't working as intended and thus the user helplessly threw in every non-obviously named AssetDatabase method - the usual candidates that I've already covered but the use of "ForceReserializeAssets" was new to me. This struck me as yet another non-obvious method name and of course it bothered me so I had to come up with a more descriptive name.
(*) To provide more rationale: I saw a user's script where the user helplessly threw in the usual candidates due to some issue, but this also included "ForceReserializeAssets" That's when I realized the name of the method only describes what it does internally but not its intent respectively what it should be used for: upgrading the version of serialized assets.

#### v1.7.1 - Dec 05, 2023

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4 changes: 2 additions & 2 deletions package.json
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"name": "de.codesmile.assetdatabase",
"displayName": "CodeSmile AssetDatabase",
"description": "Accessible 'clean code' version of Unity's ~20 year old AssetDatabase class and related functionality.\n\nPublished under multiple licenses:\n- GPL 3.0 for personal & educational use\n- Custom licensing for Asset Publishers & Sponsors (<a href=\"mailto:[email protected]\">contact me</a>)\n- Asset Store Terms and EULA for most other uses",
"version": "1.8.0",
"version": "1.8.1",
"unity": "2021.3",
"unityRelease": "3f1",
"author": {
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"com.unity.test-framework": "1.4.1"
},
"relatedPackages": {}
}
}

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