A Slay The Spire mod, which adds primarily relics directly inspired by fighters from Super Street Fighter 2: The New Challengers...
...and gets some inspiration from the rest of the Street Fighter franchise and fighting games related stuff in general.
This mod follows the Creative Commons Attribution 4.0 International license.
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Thirty two relics done, with some temporary images and placeholder sounds.
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Twelve game modifiers, ranging from adding more relics at start to making the game easier/harder/wackier.
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Six cards, acessible through one specific relic.
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One event, which is the gateway for two relics and one potion.
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Most content above in English and simplified Chinese.
With Vex TheArtist Mod (https://steamcommunity.com/sharedfiles/filedetails/?id=1840178754): two relics.
v1.0. :D v1.0.x expected as fixes are needed, v1.1... is a huge unknown.
Link here.
Link here.
Link in the wiki's page.
Link too in the wiki's page.
Slay The Spire 2.0, Mod The Spire 3.11.0+, BaseMod 5.15.1+ and StSLib 1.17.1+ (when needed, the requirements will be updated to more recent versions of the game and libraries)
- Vex TheArtist mod: adds two relics to this mod.
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Vex's The Artificer character mod does NOT use cards (the character does not have a deck!) or usual relics, so almost all content here, when used with that character should not work/work poorly.
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The RumiaBox mod has an effect through the Challenger Book relic which gives you as a reward, a double of a relic which you already has. There's one case already of this mod's Duffel Bag relic crashing a game when it applied its effect when a double from an old WW_Relics mod version was present. This will be tested and if possible, fixed in the future. So far, just don't get a second Duffel Bag if the possibility is available.
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The Senshi mod's cards which have unique animations do not work well when used by characters that aren't The Senshi and crash the game as a result. That by itself is not a problem, but the Rainbow Brush modifier gives the Rainbow Brush relic, and since that relic can give cards of other character mods which are loaded...
...I can't recommend using that modifier with Senshi mod, if you aren't using the Senshi character.
- Currently (21/11/19), Jorbs' Wanderer mod has the same type of problem as Senshi: cards that interact with Wanderer's Sin/Virtues seem to crash the game when used with other classes, so, same warning: don't use that modifier with Wanderer mod, since cards will be added to your hand with Retain that will be game-crashing if used.
There are more than one hundred mods at Steam Workshop and who knows how many more outside of it, so I can't say that it won't crash your game in any possible mod combination. In case of it happening, open one issue or tell me so, I will check it out.
THAT said... none that I know so far.
Download the .jar in the latest release, then add it to SlayTheSpire/mods folder (if you already installed the requirements. If not, do it first).
Fruitstrike (https://github.com/gskleres), because all the topic titles from the first version of this README were copied from his FruityMod-StS repository xD
daviscook477 (https://github.com/daviscook477) for his guide (https://github.com/daviscook477/BaseMod/wiki/Starting-Your-Mod).
FlipskiZ (https://github.com/FlipskiZ/) for BaseMod (https://github.com/FlipskiZ/BaseMod), because yeah, without it, no modding the Spire.
Kiooeht (https://github.com/kiooeht) for ModTheSpire (https://github.com/kiooeht/ModTheSpire), because without it, playing with mods would be way harder.
AGAIN Kiooeht for StSLib (https://github.com/kiooeht/StSLib), because it helps a lot for modding :)
GK (https://github.com/erasels), the patron of Simplicity and Less Text Lines, as pointing many, MANY times that relic descriptions could be smaller/simpler/polished.
The-Evil-Pickle, for the Replay The Spire save/load code, it was the basis of the one used at this mod.
Rita Bernstein, for the simplified Chinese translations.
Thiago, for helping with finding some bugs in the 0.6.* versions.
Charles, for moral support and some criticism.
Discord's bulbamaster#5216 for testing the 0.9 version.
Discord's AvangionQ#9279 for testing older versions.
Lots of people from the Slay The Spire Discord's modding channel and beyond for pointing stuff from this mod to improve/polish/buff/nerf, check the suggestion tags in the Issues to see most of the specifics.
Whoever made the data analysis of https://fzeller1.gitlab.io/parcoursup-analysis/slaythespire_partone.html - this document gave some good tips about how to understand win rate data.
STREET FIGHTER is a registered trademark of CAPCOM U.S.A., INC.
To MegaCrit, the makes from SlayTheSpire, because the game is awesome and they are cool with mods of their game :D
The whole modding channel from the Discord's Slay The Spire server and all people who goes there to support and banter and laugh about modding the game and #anime-discussion and #add-any-subject-here. You rock, fellows.
oninego for a good chunk of the relic arts :D
To game-icons.net, because without it the mod probably would not have proper temporary icons for its relics.
To Robert C. Martin because of his book Clean Code, since without it, oh boy this mod's code would be way harder to read...
oninego (instagram.com/oninego) - Responsible for original graphics of Black Training Shirt, Broken Tusk, Chain With Nametags, Combat Fatigues, Crimson Sash, Extra Skeleton, Green Leotard, Handcuffs, Lotus Statue, Primary Brush, Rainbow Brush, Red Beret, Red Cyclone Teachings, Special Ops Insignia, Unceasing Flame and Wild Herbs Ointment. Also Red Cyclone Teachings was used as a base by the mod creator for the Strongest Style Manual relic graphic.
Cattail - Found original at https://game-icons.net/1x1/delapouite/reed.html - Made by Delapouite, and shared through CC BY 3.0 - Version in game is modified by mod creator.
Dark Gi and Red Gi - Found original at https://game-icons.net/1x1/delapouite/kimono.html - Made by Delapouite, and shared through CC BY 3.0 - Version in game is modified by mod creator.
Duffel Bag - Found original at https://game-icons.net/1x1/lorc/swap-bag.html - Made by Lorc, and shared through CC BY 3.0 - Version in game is modified by mod creator.
Fighting Gloves - Found original at https://game-icons.net/1x1/lorc/mailed-fist.html - Made by Lorc, and shared through CC BY 3.0 - Version in game is modified by mod creator.
Handcuffs - Found original at https://game-icons.net/1x1/lorc/handcuffs.html - Made by Lorc, and shared through CC BY 3.0 - Version in game is modified by mod creator.
Killian Engine Alpha - Found original at https://game-icons.net/1x1/lorc/triple-yin.html - Made by lorc, and shared through CC BY 3.0 - Version in game is modified by mod creator.
Light Backpack - Found original at https://game-icons.net/1x1/delapouite/light-backpack.html - Made by Delapouite, and shared through CC BY 3.0 - Version in game is modified by mod creator.
Mixed Paint Bucket - - Found original at https://game-icons.net/1x1/delapouite/paint-bucket.html - Made by Delapouite, and shared through CC BY 3.0 - Version in game is modified by mod creator.
Necklace of Skulls - Found original at https://game-icons.net/1x1/sbed/death-skull.html - Made by sbed, and shared through CC BY 3.0 - Version in game is modified by mod creator.
Red Headband - Found original at https://game-icons.net/1x1/delapouite/headband-knot.html - Made by Delapouite, and shared through CC BY 3.0 - Version in game is modified by mod creator.
Spiky Bracers - Made by hand by mod creator.
White Boots, Neverending Blood, - Found original at https://game-icons.net/1x1/lorc/steeltoe-boots.html - Made by Lorc, and shared through CC BY 3.0 - Version in game is modified by mod creator.
Wrestler's Cloak - Found original at https://game-icons.net/1x1/delapouite/cape.html - Made by Delapouite, and shared through CC BY 3.0 - Version in game is modified by mod creator.
- Starting support to Nexus Mods.
- Add system to gather anonimized player data for better understanding of how the mod is used.
- Relics inspired by E. Honda, the missing SF2 character.
- One boss relic for Boxer, Claw, Sagat and Dictator, respectively. (about the names chosen here, check https://en.wikipedia.org/wiki/Street_Fighter_II:_The_World_Warrior#Regional_differences)
- ????????????????????? (goose sounds can be heard at a distance)
- Undefined extra content.
- Focus in T. Hawk relic (only in his relic because it will trigger events, and that's different from all the other relics so far)
- Relics inspired by Fei Long and Deejay. (number unknown)
- Test of 1 Custom Modifier revolving around fighter's set relics to make the equivalent of mini-characters, as a test. (use Blademaster Perk system together with relic that triggers them)
- Reworking of other Custom Modifiers to have more mini-characters, IF I'm fine with the results above
- Update of beta art and sound assets to v1.0
- Polishing, refactoring, balancing - mostly reducing the Issues list size.
- Translation of the mod to PT-BR. (all future milestones will launch with EN localization, PT-BR will come after a round of balancing)
- Focus in T. Hawk relic (only in his relic because it will trigger events, and that's different from all the other relics so far)
- Relics inspired by Fei Long and Deejay. (number unknown)
- Synergy and adaptation with Infinite Spire. (Black cards? Black cards. o9)
- Synergy with Halation. (Simulated Spire? Yep.)
- Synergy and adaptation with other mods. (Googly Eyes included)
- Elite monsters.
- Extra events.
- Cards inspired by moves of fighting games (and here I include Smash), that can be get through events or other mod's access to a hidden character.
- Special shop with stuff from this mod (cards above mentioned included) and removal with a good discount.