Fixing wrong clamp function name. #87
Annotations
11 warnings
build
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: lukka/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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build:
seika/data_structures/array2d.c#L51
comparison of integers of different signs: 'size_t' (aka 'unsigned long') and 'int32' (aka 'int') [-Wsign-compare]
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build:
seika/ecs/component.c#L55
unused function 'component_array_create' [-Wunused-function]
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build:
seika/ecs/component.c#L63
unused function 'component_array_initialize' [-Wunused-function]
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build:
seika/data_structures/spatial_hash_map.c#L20
unused function 'spatial_hash_map_destroy_node' [-Wunused-function]
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build:
seika/rendering/texture.c#L27
unused function 'ska_texture_is_texture_valid' [-Wunused-function]
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build
'gamepad' is deprecated: first deprecated in macOS 10.12 [-Wdeprecated-declarations]
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build
'gamepad' is deprecated: first deprecated in macOS 10.12 [-Wdeprecated-declarations]
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build
'controllerPausedHandler' is deprecated: first deprecated in macOS 10.15 - controllerPausedHandler has been deprecated. Use the Menu button found on the controller's profile, if it exists. [-Wdeprecated-declarations]
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build
'controllerPausedHandler' is deprecated: first deprecated in macOS 10.15 - controllerPausedHandler has been deprecated. Use the Menu button found on the controller's profile, if it exists. [-Wdeprecated-declarations]
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build
'gamepad' is deprecated: first deprecated in macOS 10.12 [-Wdeprecated-declarations]
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