Changed how you allocate Ram in the launcher from percent to now mb and fix #329
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I changed the launcher to now use mb to allocate and not do some fancy stuff and there was an small conversion bug right here:
((sys.total_memory() / **1000000**) as f64 * (memory_percentage as f64 / 100.0)) as i64
.This is my first pull request so im verry sorry about any errors I made.