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3D phylogenetic Tree visulizer for virtual reality platforms. Implemented using the Godot game engine.

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3D-Phylogenetic-Tree-Visualizer

3D phylogenetic Tree visulizer for virtual reality platforms. Implemented using the Godot game engine.

World-In-Miniature movement system

This application uses the world-in-miniature movement which was initially implemented by Richard Stoakley and his team in 1995. This method was chosen because traditional ray-based interaction does not work well for spaces that heavily utilize the 3rd dimension.

Phylogenetic Trees & Cladograms

Many of these datasets can become very complicated when using only 2 dimensions, adding the extra 3rd dimension gives more freedom to concisely represent these taxonomies in an interactive way. Cladograms!

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3D phylogenetic Tree visulizer for virtual reality platforms. Implemented using the Godot game engine.

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