Extreme Visual Overhaul for Real Solar System
Install Instructions as of 0.3+:
- Remove the following mods: EVO, EnvironmentalVisualEnhancements, RSSVE, RVE, Scatterer, TUFX and any other EVE or Scatterer dependent mod.
- Install EVO by dragging all files in the release into the GameData folder
- Cry because framerate
Changelog:
v0.2 for RSS 18.1.4
- Added Fog to Venus and Titan thanks to Tony48's KSRSSVE
- Added Dust to Mars thanks to Tony48's KSRSSVE
- Redid Earth's Atmosphere to be more realistic and aesthetic
- Added Auroras to Jupiter
- Added a Hexagon to Saturn using textures from AVP by themaster401
- Added New City Lights Cubemap from Space Engine HD (these are not licensed under the share-alike license! Contact the SE team like I did)
- Added New City Lights Surface Texture
- Added Geysers to Enceladus
- Added Lava (Repurposed City Lights) to IO
- Fixed Titans Atmosphere
- Fixed Land textures not showing up in 64k
- Removed Auroras from Earth, as they were causing problems with the Land Cubemaps (plan to add back later)
v0.1a for RSS 18.1.3
- Incorporated all of RSSVE other than Earth
- Added 32k, 48k, and the Original 64k Land Texture Options from RVE64k
- Adde New Ocean and Atmosphere models to Earth
- Added Lightning from RVE64k
- Improved Aurora Vibrance
- Added a new 32k City Lights Cubemap (To get around the apparent incompatibility between RVE and 1.8+'s shaders)
- Added a new 8k city ground texture, replacing the old 124p one
- Added New Mars Textures
- Begun work on geysers for Enceladus
- Begun Kopernicus Expansion Continued-er Support
- Added Footprint support to some Bodies in the Solar System (Moon and Mars thus far)
- Added A sunflare from Spectra
- Incorporated New Scatterer, allowing for Wave Physics
- Added Godrays
- Added a new TUFX preset based off of Pingopete's RVE64k KS3P preset
- Other Minor Changes to Earth and Mars' Configs
Thank you to Pingopete, Avera9eJoe, Jesús Rodríguez, theyseN, Vabien and everyone else who helped me make, edit and test these configs
-It's Just Luci.