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Seperated Text from script CaveOfOrigin_B1F - FallarborTown_BattleTentCorridor #28

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67 changes: 11 additions & 56 deletions data/maps/CaveOfOrigin_B1F/scripts.inc
Original file line number Diff line number Diff line change
Expand Up @@ -61,60 +61,15 @@ CaveOfOrigin_B1F_EventScript_AtSkyPillar::
release
end

CaveOfOrigin_B1F_Text_WallaceStory:
.string "Ah, so you are {PLAYER}{KUN}?\n"
.string "I've heard tales of your exploits.\p"
.string "My name is WALLACE.\p"
.string "I was once the GYM LEADER of\n"
.string "SOOTOPOLIS, but something came up.\p"
.string "So now, I've entrusted my mentor JUAN\n"
.string "with the GYM's operation.\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "GROUDON and KYOGRE, the two POKéMON\n"
.string "wreaking havoc here, are considered\l"
.string "to be super-ancient POKéMON.\p"
.string "But there aren't just two super-\n"
.string "ancient POKéMON.\p"
.string "There is one more somewhere.\p"
.string "Somewhere, there is a super-\n"
.string "ancient POKéMON named RAYQUAZA.\p"
.string "It's said that it was RAYQUAZA that\n"
.string "becalmed the two combatants in\l"
.string "the distant past.\p"
.string "But even I have no clue as to\n"
.string "RAYQUAZA's whereabouts…$"

CaveOfOrigin_B1F_Text_WhereIsRayquaza:
.string "WALLACE: {PLAYER}{KUN}, do you perhaps\n"
.string "know where RAYQUAZA is now?\p"
.string "If you do, please tell me.$"

CaveOfOrigin_B1F_Text_ButWereInCaveOfOrigin:
.string "WALLACE: The CAVE OF ORIGIN?\p"
.string "But that's right here!\n"
.string "I need you to do better than that!\p"
.string "Please, I need you to think about\n"
.string "where RAYQUAZA might be right now.$"

CaveOfOrigin_B1F_Text_OldLadyDidntMentionThat:
.string "WALLACE: MT. PYRE?\p"
.string "But when I met the old lady there\n"
.string "earlier, she made no mention of it.\p"
.string "I very much doubt that the old lady\n"
.string "would try to hide something from me…\p"
.string "{PLAYER}{KUN}, could you think about this\n"
.string "more carefully for me?$"

CaveOfOrigin_B1F_Text_CantYouRememberSomehow:
.string "WALLACE: Huh? You don't remember?\n"
.string "Hmm… That's a problem…\p"
.string "Can't you remember somehow?$"

CaveOfOrigin_B1F_Text_WellHeadToSkyPillar:
.string "WALLACE: The SKY PILLAR?\p"
.string "That's it!\n"
.string "It must be the SKY PILLAR!\p"
.string "{PLAYER}{KUN}, there's not a moment to lose!\n"
.string "We'll head to the SKY PILLAR right away!$"
.ifdef ENGLISH
.include "data/maps/CaveOfOrigin_B1F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/CaveOfOrigin_B1F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/CaveOfOrigin_B1F/text_it.inc"
.endif
.endif
.endif

58 changes: 58 additions & 0 deletions data/maps/CaveOfOrigin_B1F/text.inc
Original file line number Diff line number Diff line change
@@ -0,0 +1,58 @@

CaveOfOrigin_B1F_Text_WallaceStory:
.string "Ah, so you are {PLAYER}{KUN}?\n"
.string "I've heard tales of your exploits.\p"
.string "My name is WALLACE.\p"
.string "I was once the GYM LEADER of\n"
.string "SOOTOPOLIS, but something came up.\p"
.string "So now, I've entrusted my mentor JUAN\n"
.string "with the GYM's operation.\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "GROUDON and KYOGRE, the two POKéMON\n"
.string "wreaking havoc here, are considered\l"
.string "to be super-ancient POKéMON.\p"
.string "But there aren't just two super-\n"
.string "ancient POKéMON.\p"
.string "There is one more somewhere.\p"
.string "Somewhere, there is a super-\n"
.string "ancient POKéMON named RAYQUAZA.\p"
.string "It's said that it was RAYQUAZA that\n"
.string "becalmed the two combatants in\l"
.string "the distant past.\p"
.string "But even I have no clue as to\n"
.string "RAYQUAZA's whereabouts…$"

CaveOfOrigin_B1F_Text_WhereIsRayquaza:
.string "WALLACE: {PLAYER}{KUN}, do you perhaps\n"
.string "know where RAYQUAZA is now?\p"
.string "If you do, please tell me.$"

CaveOfOrigin_B1F_Text_ButWereInCaveOfOrigin:
.string "WALLACE: The CAVE OF ORIGIN?\p"
.string "But that's right here!\n"
.string "I need you to do better than that!\p"
.string "Please, I need you to think about\n"
.string "where RAYQUAZA might be right now.$"

CaveOfOrigin_B1F_Text_OldLadyDidntMentionThat:
.string "WALLACE: MT. PYRE?\p"
.string "But when I met the old lady there\n"
.string "earlier, she made no mention of it.\p"
.string "I very much doubt that the old lady\n"
.string "would try to hide something from me…\p"
.string "{PLAYER}{KUN}, could you think about this\n"
.string "more carefully for me?$"

CaveOfOrigin_B1F_Text_CantYouRememberSomehow:
.string "WALLACE: Huh? You don't remember?\n"
.string "Hmm… That's a problem…\p"
.string "Can't you remember somehow?$"

CaveOfOrigin_B1F_Text_WellHeadToSkyPillar:
.string "WALLACE: The SKY PILLAR?\p"
.string "That's it!\n"
.string "It must be the SKY PILLAR!\p"
.string "{PLAYER}{KUN}, there's not a moment to lose!\n"
.string "We'll head to the SKY PILLAR right away!$"

61 changes: 61 additions & 0 deletions data/maps/CaveOfOrigin_B1F/text_fr.inc
Original file line number Diff line number Diff line change
@@ -0,0 +1,61 @@

CaveOfOrigin_B1F_Text_WallaceStory:
.string "Ah, tu dois être {PLAYER}{KUN}.\n"
.string "J’ai entendu parler de tes exploits.\p"
.string "Je m’appelle MARC.\p"
.string "J’étais autrefois le CHAMPION D’ARENE\n"
.string "d’ATALANOPOLIS.\p"
.string "Mais j’ai dû confier la garde de l’ARENE\n"
.string "à JUAN, mon mentor.\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "GROUDON et KYOGRE, les deux POKéMON\n"
.string "qui s’affrontent, sont considérés\l"
.string "comme des POKéMON ancestraux.\p"
.string "Mais il n’existe pas que deux\n"
.string "POKéMON ancestraux.\p"
.string "Il y en a un autre ailleurs.\p"
.string "Quelque part, se trouve un POKéMON\n"
.string "ancestral appelé RAYQUAZA.\p"
.string "On raconte que dans le passé, c’est\n"
.string "RAYQUAZA qui avait calmé les deux\l"
.string "combattants.\p"
.string "Malheureusement, je n’ai aucune idée\n"
.string "sur l’endroit où peut bien se cacher\l"
.string "RAYQUAZA…$"

CaveOfOrigin_B1F_Text_WhereIsRayquaza:
.string "MARC: {PLAYER}{KUN}, mais peut-être\n"
.string "sais-tu, toi, où se trouve RAYQUAZA?\p"
.string "Si tu le sais, je t’en prie, dis-le moi.$"

CaveOfOrigin_B1F_Text_ButWereInCaveOfOrigin:
.string "MARC: La GROTTE ORIGINE?\p"
.string "Mais c’est ici!\n"
.string "Ce n’est pas possible!\p"
.string "S’il te plaît, essaie de réfléchir à\n"
.string "l’endroit où RAYQUAZA pourrait\l"
.string "bien se trouver.$"

CaveOfOrigin_B1F_Text_OldLadyDidntMentionThat:
.string "MARC: Le MONT MEMORIA?\p"
.string "Mais la vieille femme que j’ai rencontrée\n"
.string "là-bas n’y a fait aucune allusion…\p"
.string "Et je doute vraiment qu’elle ait essayé\n"
.string "de me cacher quoi que ce soit.\p"
.string "{PLAYER}{KUN}, est-ce que tu pourrais y\n"
.string "réfléchir plus sérieusement?$"

CaveOfOrigin_B1F_Text_CantYouRememberSomehow:
.string "MARC: Hein? Tu ne te souviens plus?\n"
.string "Hmm… C’est un problème…\p"
.string "Tu ne peux vraiment pas t’en souvenir?$"

CaveOfOrigin_B1F_Text_WellHeadToSkyPillar:
.string "MARC: Le PILIER CELESTE?\p"
.string "C’est ça!\n"
.string "Il doit se trouver au PILIER CELESTE!\p"
.string "{PLAYER}{KUN}, il n’y a pas un instant à\n"
.string "perdre! Rendons-nous de suite au\l"
.string "PILIER CELESTE!$"

56 changes: 56 additions & 0 deletions data/maps/CaveOfOrigin_B1F/text_it.inc
Original file line number Diff line number Diff line change
@@ -0,0 +1,56 @@

CaveOfOrigin_B1F_Text_WallaceStory:
.string "Ah, allora tu sei {PLAYER}{KUN}.\n"
.string "Ho sentito parlare delle tue imprese.\p"
.string "Mi chiamo ADRIANO.\p"
.string "Prima ero il CAPOPALESTRA di CENERIDE,\n"
.string "ma poi è successo qualcosa.\p"
.string "Così ho lasciato la PALESTRA nelle\n"
.string "mani del mio maestro RODOLFO.\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "GROUDON e KYOGRE, i due POKéMON che\n"
.string "stanno portando lo scompiglio qui,\l"
.string "sono POKéMON antichissimi.\p"
.string "Ma non ci sono soltanto due POKéMON\n"
.string "antichissimi.\p"
.string "Ce n’è un altro da qualche parte.\p"
.string "In un luogo sconosciuto c’è un POKéMON\n"
.string "antichissimo chiamato RAYQUAZA.\p"
.string "Si narra che sia stato RAYQUAZA a\n"
.string "calmare i due combattenti in passato.\p"
.string "Ma non ho idea di dove si\n"
.string "nasconda…$"

CaveOfOrigin_B1F_Text_WhereIsRayquaza:
.string "ADRIANO: {PLAYER}{KUN}, sai dove si trova\n"
.string "RAYQUAZA?\p"
.string "Se lo sai, dimmelo per favore.$"

CaveOfOrigin_B1F_Text_ButWereInCaveOfOrigin:
.string "ADRIANO: La GROTTA dei TEMPI?\p"
.string "È qui!\n"
.string "Mi aspetto ben altro da te!\p"
.string "Per favore, pensa a dove potrebbe\n"
.string "essere RAYQUAZA ora.$"

CaveOfOrigin_B1F_Text_OldLadyDidntMentionThat:
.string "ADRIANO: Il MONTE PIRA?\p"
.string "Quando ho incontrato la vecchia\n"
.string "signora lì, non ha detto nulla.\p"
.string "Dubito cha abbia voluto nascondermi\n"
.string "qualcosa.\p"
.string "{PLAYER}{KUN}, potresti pensarci\n"
.string "meglio?$"

CaveOfOrigin_B1F_Text_CantYouRememberSomehow:
.string "ADRIANO: Cosa? Non ti ricordi?\n"
.string "Mmm… che problema…$"

CaveOfOrigin_B1F_Text_WellHeadToSkyPillar:
.string "ADRIANO: La TORRE dei CIELI?\p"
.string "Sì!\n"
.string "Deve essere la TORRE dei CIELI!\p"
.string "{PLAYER}{KUN}, non c’è tempo da perdere!\n"
.string "Dirigiamoci verso la TORRE dei CIELI!$"

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