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Merge pull request #104 from Arquisoft/documentation
Aded anex 1 with the load test and posible solutions
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ifndef::imagesdir[:imagesdir: ../images] | ||
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[[section-load_test]] | ||
== Anex I: Load test | ||
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image::ResponsTimeNRequest.png[Response Time and Number of requests] | ||
image::RequestsAndErrors.png[Requests and results] | ||
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When performing a the load test for the login and single player game with 1000 users conecting over a minute, we found that less than a 5% of the response end in a KO. This KO are due to the creation and start of the game. | ||
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image::CreationOfQuestionsGraph.png[Creating the game] | ||
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When we create the game we also create all the questions with wikidata query service. | ||
To solve this problem we could look for more optimiced queries or change when the questions are created, once a day we could create a bunch of questions and sav e them in the database, with this approach, when creating a new game the questions would be selected from our local database. |