Stardew Valley: Remove seasonal farming event, use regions instead #4379
+9
−31
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What is this fixing or adding?
This removes the event that were used in logic for crops. I realized while working on #4378 that they're just unneeded because we can use the region.
Stardew has no entrance that require crops, so this has no impact on indirect connection. Even if there was, the rule framework automatically registers them so it would not be an issue.
No real impact on performance.
How was this tested?
Unit tests, plus made sure that the rule is removed with the explain command.
Before, with the event
Now, without the event
If this makes graphical changes, please attach screenshots.
N/A