Stardew Valley: Move filler pool generation out of the world class #4372
+45
−37
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What is this fixing or adding?
This adds more cohesion in the handling of group fillers by first updating their options so it can reuse the same filler stuff as normal worlds.
How was this tested?
Ran the tests, specifically
TestItemLink.py
which exactly verify that the correct items are disabled depending on the options.If this makes graphical changes, please attach screenshots.
N/A