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Stardew Valley: Move filler pool generation out of the world class #4372

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@Jouramie Jouramie commented Dec 14, 2024

What is this fixing or adding?

This adds more cohesion in the handling of group fillers by first updating their options so it can reuse the same filler stuff as normal worlds.

How was this tested?

Ran the tests, specifically TestItemLink.py which exactly verify that the correct items are disabled depending on the options.

If this makes graphical changes, please attach screenshots.

N/A

@github-actions github-actions bot added the waiting-on: peer-review Issue/PR has not been reviewed by enough people yet. label Dec 14, 2024
@agilbert1412 agilbert1412 added the is: refactor/cleanup Improvements to code/output readability or organizization. label Dec 14, 2024
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Item links as a whole always feels dangerous to touch, but this looks okay to my untrained eyes

Jouramie added a commit to agilbert1412/Archipelago that referenced this pull request Dec 17, 2024
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