Stardew Valley: Fix potential incompletable seed when starting winter #4361
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
What is this fixing or adding?
This fixes an issue where a seed could be incompletable when starting winter, if other seasons were randomized behind stuff requiring moss. Namely, a bundle requiring moss, shipping moss and some crafting/cooking recipes if relevant option is enabled.
This bug was reported by a player here https://discord.com/channels/731205301247803413/1090823633099833464/1315132425210302606
How was this tested?
Ran the tests
If this makes graphical changes, please attach screenshots.
N/A