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TUNIC: Modify UT support to make a better pattern #3860
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Pretty simple refactor, just checked that the game still gens and looked over the changes.
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simple refactor, not even really UT related lol, but everything looks equivalent
purely a code review, no tests/gens/games run on the branch
I don't see using_ut being set to True ever, which seems wrong. |
…ince 0.5.1 is out
What is this fixing or adding?
Adds
using_ut
andpassthrough
to the world class, so I can just store it there once and reference it later instead of doing theif has attr: if tunic in thing:
over and over againHow was this tested?
Ran universal tracker (after changing it from sweep_for_events to sweep_for_advancements), made sure it didn't break regardless of which slot I connected to.
If this makes graphical changes, please attach screenshots.
N/A