Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Docs: Missed Full Accessibility mention/conversion #3734

Merged
merged 1 commit into from
Aug 5, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 3 additions & 3 deletions worlds/generic/docs/advanced_settings_en.md
Original file line number Diff line number Diff line change
Expand Up @@ -102,10 +102,10 @@ See the plando guide for more info on plando options. Plando
guide: [Archipelago Plando Guide](/tutorial/Archipelago/plando/en)

* `accessibility` determines the level of access to the game the generation will expect you to have in order to reach
your completion goal. This supports `items`, `locations`, and `minimal` and is set to `locations` by default.
* `locations` will guarantee all locations are accessible in your world.
your completion goal. This supports `full`, `items`, and `minimal` and is set to `full` by default.
* `full` will guarantee all locations are accessible in your world.
* `items` will guarantee you can acquire all logically relevant items in your world. Some items, such as keys, may
be self-locking.
be self-locking. This value only exists in and affects some worlds.
* `minimal` will only guarantee that the seed is beatable. You will be guaranteed able to finish the seed logically
but may not be able to access all locations or acquire all items. A good example of this is having a big key in
the big chest in a dungeon in ALTTP making it impossible to get and finish the dungeon.
Expand Down