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Core: Make excluded locations and priority locations excluded and remove unreachable code #3424

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Jul 26, 2024
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13 changes: 9 additions & 4 deletions Main.py
Original file line number Diff line number Diff line change
Expand Up @@ -124,14 +124,19 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
for player in multiworld.player_ids:
exclusion_rules(multiworld, player, multiworld.worlds[player].options.exclude_locations.value)
multiworld.worlds[player].options.priority_locations.value -= multiworld.worlds[player].options.exclude_locations.value
world_excluded_locations = set()
for location_name in multiworld.worlds[player].options.priority_locations.value:
try:
location = multiworld.get_location(location_name, player)
except KeyError as e: # failed to find the given location. Check if it's a legitimate location
if location_name not in multiworld.worlds[player].location_name_to_id:
raise Exception(f"Unable to prioritize location {location_name} in player {player}'s world.") from e
else:
except KeyError:
continue

if location.progress_type != LocationProgressType.EXCLUDED:
location.progress_type = LocationProgressType.PRIORITY
else:
logger.warning(f"Unable to prioritize location \"{location_name}\" in player {player}'s world because the world excluded it.")
world_excluded_locations.add(location_name)
multiworld.worlds[player].options.priority_locations.value -= world_excluded_locations

# Set local and non-local item rules.
if multiworld.players > 1:
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